Thanks man -- you hit it spot on -- had to install the VC++ dependencies.
Andrew Culross wrote:
> Try a dependacy walker on the quickfix.dll's and see what's missing in
> production - I seem to remember something about a C++ dll - quickfix also
> requires an XML parser.
>
> Andrew Culross
> Direct +1 (914) 220-8849
> http://www.twofour.com/emaildisclaimer.aspx
>
>
>
> -----Original Message-----
> From: Rick Lane [mailto:ric...@gm...]
> Sent: Monday, March 17, 2008 9:23 AM
> To: And...@Tw...
> Subject: Re: [Quickfix-developers] pre-compiled DLL vs manually compiled
>
>
> Andrew,
>
> Yep -- I'm building the release DLLs.
>
> Thanks,
> Rick
>
> Andrew Culross wrote:
>
>> Did you do a release build?
>>
>> Andrew Culross
>> Direct +1 (914) 220-8849
>> http://www.twofour.com/emaildisclaimer.aspx
>>
>>
>>
>> -----Original Message-----
>> From: qui...@li...
>> [mailto:qui...@li...] On Behalf
>> Of Rick Lane
>> Sent: Monday, March 17, 2008 9:10 AM
>> To: qui...@li...
>> Subject: [Quickfix-developers] pre-compiled DLL vs manually compiled
>>
>>
>> QuickFIX Documentation:
>> http://www.quickfixengine.org/quickfix/doc/html/index.html
>> QuickFIX Support: http://www.quickfixengine.org/services.html
>>
>> Greetings,
>>
>> For the last year or so I've been using the DLLs that shipped with the
>> pre-compiled version of QuickFix. I wanted to build the project myself
>> and use these executables instead, so I successfully built the project,
>> it generated the DLL files that were of equal size to those that came
>> with QuickFix, however I am getting an unexplainable crash on my
>> production environment (strangely enough, however, I'm not getting a
>> crash on my dev environment). Any thoughts as to why it might be
>> working in the dev environment, and not on production? As soon as I
>> swap the old (pre-compiled) DLLs back to the production server,
>> everything works fine....
>>
>> Just thought I'd get a sanity check and might be forgetting something.
>>
>> Thanks,
>> Rick
>>
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>>
>>
>
>
>
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