Re: [Quickfix-developers] Quickfix-developers Digest, Vol 24, Issue 18
Brought to you by:
orenmnero
From: Sándor <ujp...@fr...> - 2008-05-29 06:37:31
|
Hi, I suggest you to create wrapper/simulator classes around QuickFIX with the same interface that FIXforge has. It's enough to simulate those methods, that you use in your application. FIXforge has a simple API, it will be easy to create the same functionality in the method bodies using QuickFIX. Sandor _____________ Respected Sir/Ma'am I need some guide regarding using QuickFIX in my project. The basic problem now i am facing is related to convert my project from FIXForge .Net engine to QuickFIX. I've almost done my project using FIXForge .Net engine but now i come to know that FIXForge .Net engine, I am currently using, is on evaluation period and I've to purchase its license to run my application. Frankly, i cant afford its license cost so i searched for some other solution of this problem. So, i come to know about QuickFIX. NOw, i want to switch on QuickFIX but i explored classes of both of the options mean I've compared classes of FIXForge and QuickFIX and I am scared to switch on QuickFIX. Also, I am scared about performance and compatability issues. Kindly provide me some support regarding these issues. I am scared to change each and every line of code in my project. Most important thing is that do u prefer me to switch on QuickFIX or not? Ultimately, I am scared to loose a big deal if I will not be able to deliver this project on deadlines. Kindly, provide me some support. I badly need your support. Thank You Best Regards Mudasser Hassan |