Re: [Quickfix-developers] Virtual Function Call Exception
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From: Francis G. <fr...@at...> - 2006-06-12 19:28:27
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Hi George, The most recent build from the SVN appears to have solved this issue. You can also trigger this error if you send data to the socket from a callback. Francis -----Original Message----- From: George Papa [mailto:gpa...@gm...] Sent: Monday, June 12, 2006 12:47 To: qui...@li... Subject: [Quickfix-developers] Virtual Function Call Exception Hi, I just started using QuickFix with some success but have run into a problem with the engine throwing a pure virtual function call exception (from the C++ library). I'm using the C# wrapper (version 1.11.1). I saw on the archive that there had been some discussion of this type of problem a few years ago and was wondering if there is any new info. Symptom is as follows: using threaded socket initiator an exeception is thrown after about 60 seconds (4-6 heartbeats). using socket initator the engine simply disappears (no trappable exception at all) after about the same interval. I'm trying to integrate the QuickFix engine with a separate (multithreaded/async) library. When stripped down to only quickfix things seem to work fine. When I add some .NET threaded timers (no C# level interaction with the QF engine) I start to get exceptions. I'm still digging but am looking for hints. -g |