Quake Army Knife 6.5.0 Beta 1 released

The Quake Army Knife team is very proud to announce QuArK 6.5.0 Beta 1!

This release has some major improvements and fixes in it. A part of the list goes as follows:

-Implemented OpenGL in all 2D and 3D views.
-Turned Glide the right side up.
-Major improvements to the Model Editor. For instance: Model Skins are now displayed on the Skin-view page as well as vertex movement to re-locate the skin!
-Fixed a crash when loading a model without a skin.
-Fixed a crash when loading the bones of a model.
-Started a new Model Editor Infobase section and their direct function links from the Model Editor.
-Added a new sub-menu to the Model Editors "Options" menu, with various methods of rotation in 3D views to choose from.
-Added higher texture-size support (only works in OpenGL).
-Changed Grid Scale displayed numbers to RED for better viewing in Textured 2D mode.
-Upgraded QuArK to use Python 2.4.4 for added future support development and expansion.
-Fixed error and to display texture of bezier texture selection list change.
-Fixed extruder 2D view to Unrestricted other items when view is closed.
-Made a fix to stop filling multiple dropdown list with erroneous data, for example like a misc_model entity.
-And much more!

Not all of the previous releases have been announced, so the list is actually way longer if you're updating from QuArK 6.4.1 alpha 1.

Posted by DanielPharos 2007-01-04

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