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File Date Author Commit
 RPM 2013-01-10 Bill Currie Bill Currie [3e343d] Qdd include/QF/math/*.h to the rpm.
 config.d 2016-01-03 Bill Currie Bill Currie [735fcf] Clean up usage of va_copy.
 debian 2013-01-18 Bill Currie Bill Currie [354ad8] Update the debian changelog.
 desktop 2012-02-09 Bill Currie Bill Currie [9281ad] Fix the missing desktop files.
 doc 2016-01-04 Bill Currie Bill Currie [b38a6b] Get the dynamic imt docs into doxygen.
 hw 2013-11-24 Bill Currie Bill Currie [f5501f] Fix a pile of automake deprecation warnings.
 include 2016-01-04 Bill Currie Bill Currie [e1f9cb] Create an input subsection for the docs.
 libs 2016-01-10 Bill Currie Bill Currie [f163e3] Add a builtin to get keydown.
 m4 2012-04-22 Bill Currie Bill Currie [07c618] Break out the default plugin code into its own ...
 nq 2014-01-23 Bill Currie Bill Currie [ab3f55] Limit the search for lit and ent files.
 pkg-config 2012-05-05 Bill Currie Bill Currie [95a06c] Move qfcc's libs and headers to ${prefix}/share
 qtv 2013-11-24 Bill Currie Bill Currie [f5501f] Fix a pile of automake deprecation warnings.
 qw 2015-10-12 Bill Currie Bill Currie [c3e3ed] Plug a memory leak.
 ruamoko 2016-01-10 Bill Currie Bill Currie [f163e3] Add a builtin to get keydown.
 tools 2016-01-10 Bill Currie Bill Currie [932647] Fix a segfault with switch on an undefined symbol.
 vc2005 2012-02-09 Bill Currie Bill Currie [39b07d] Fix the missing vc project files.
 vc2008 2012-02-09 Bill Currie Bill Currie [39b07d] Fix the missing vc project files.
 .gitignore 2013-06-24 Bill Currie Bill Currie [c197d6] Ignore the new test-driver link.
 COPYING 2001-02-19 Bill Currie Bill Currie [87854e] initial checkin of most recent newtree and nuq(...
 INSTALL 2013-01-11 Bill Currie Bill Currie [00639a] Require bison 2.6 or later.
 Makefile.am 2013-01-23 Bill Currie Bill Currie [45cfae] Add the new cross scripts to EXTRA_DIST
 NEWS 2013-01-23 Bill Currie Bill Currie [03246e] Update for 0.7.2.
 README.cygwin 2010-01-13 Bill Currie Bill Currie [997102] audit the usage of "only"
 TODO 2011-09-07 Bill Currie Bill Currie [9ffa1f] Detect the silent death of the jack client thread.
 bootstrap 2014-01-17 Bill Currie Bill Currie [b133e9] Remove a stray -e from bootstrap's error report.
 configure.ac 2013-01-22 Bill Currie Bill Currie [f1aefc] Fix some 64-bit mingw compile issues.

Read Me

This file gives instruction for compiling QF with cygwin to run in MS Windows(R).

DISCLAIMER: Use at your own risk, NO WARRANTY of any kind. NO GUARANTEE of correctness or usability.

If you have problems with these instructions please let me know.

email: wildcode@users.sourceforge.net
IRC: irc.xiph.org #quakeforge
==========================================================================

WARNING: This is not intended for inexperienced users, binaries are available on request.

         QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) QuakeForge bins you will need to download and install cygwin, and the Microsoft DirectX SDK. Cygwin can be found at http://www.cygwin.org

Once cygwin is installed along with the appropriate developement modules, copy dinput.h from the DirectX SDK and place it in /usr/include/w32api/

If you want to use DirectSound also copy dsound.h to the same spot.

in the quakeforge source dir, within cygwin, type
./bootstrap
./configure --host=i386-mingw32 --build=i386-cygwin --target=i386-mingw32 --program-prefix= --with-static-plugins --disable-shared --disable-oss --disable-vorbis --disable-Werror --enable-optimize --enable-asmopt --disable-debug --enable-zlib
make
make install

--disable-Werror is needed as some versions of the DX SDK are buggy.

Go to the /usr/local/bin directory and copy the qw-* and nq-* files to your dos
quake dir

Let us know how it works for you.

NOTE: At the time of writing qw-server.exe was not working correctly. Please refrain from using it unless you are willing to fix it.

Special Note: QuakeForge supplies only our own version of the programs for Quake. To get the game data, you still need to have purchased Quake or get the shareware version from Id Software.

Chris Ison (WildCode) for QuakeForge
March 11, 2003

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