From: John F. <jo...@fr...> - 2002-01-08 01:54:38
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I have a Micro$oft Intellimouse Optical which has a total of 7 buttons if you count up down on the wheel as two. QuakeForge X11 did not support buttons 6 and 7. Here is a patch against quakeforge-current (downloaded on 6 January) to let Quakeforge support up to mouse 32 buttons. Only the X11 backend was updated. The patch compiled and worked first time so there is probably something wrong with it ;-) I also more or less got rid of M_WHEEL_{UP,DOWN}, you might want to do things differently. |