From: Jeff T. <de...@d2...> - 2001-12-26 16:20:23
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"Dwayne C. Litzenberger" wrote: > > Are other people having these (related) problems with the GL renderer? > > 1. When entering or leaving water, the sky becomes visible for some > reason GL near clipping issues, can't really be solved completely AFAIK. > 2. Shadows cast onto water look like the sky Render order issue, I think. > 3. Edges of the world (including ammo boxes) will show the sky, > depending on the viewing angle. Not sure about this. -- | Jeff Teunissen -=- Pres., Dusk To Dawn Computing -=- deek @ d2dc.net | GPG: 1024D/9840105A 7102 808A 7733 C2F3 097B 161B 9222 DAB8 9840 105A | Core developer, The QuakeForge Project http://www.quakeforge.net/ | Specializing in Debian GNU/Linux http://www.d2dc.net/~deek/ |