From: Seth G. <sga...@li...> - 2001-12-26 00:59:25
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On Fri, 21 Dec 2001, Ulrich Galbraith wrote: > I think it's important to note that id software didn't do the port to N64 > themselves. Just so you're not suprised when you get a big "wha...?" from > teh quaek pappies. Does the Quake2 code have any hints at how to implement split-screen? I didn't notice any N64 code folder in the Q2 source release :-) __ __ _ _ __ __ _/ \__/ \__/ Seth Galbraith "The Serpent Lord" \__/ \__/ \_ \__/ \__/ \_ sga...@kr... #2244199 on ICQ _/ \__/ \__/ _/ \__/ \__/ http://www.planetquake.com/gg \__/ \__/ \_ |