I have an OpenGL project where I should render every frame of video on specific surface. I've found that QtAV has possibility to get one frame using query (capture). But I haven't found any suitable method to get frame by frame.
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I have an OpenGL project where I should render every frame of video on specific surface. I've found that QtAV has possibility to get one frame using query (capture). But I haven't found any suitable method to get frame by frame.
You can create your own VideoRender subclass
or VideoFilter