|
From: Steven H. <ki...@mu...> - 2004-08-13 17:58:36
|
Don't think it does but will check when I get home, didn't like the "..."
syntax.
Don't release 2.6 as yet. I'm in the middle of implementing HL2 support.
Will get that finished off tonight. I've already posted a 2.5d beta 2 the other
day for windows users.
Steve / K
----- Original Message -----
From: "Ludwig Nussel"
> Hi,
>
> Any objections to releasing 2.6? If not I'll just do it together
> with XQF 1.0.
>
> Steve (H.): I've replaced the '#define debug 0 &&' (causes gcc
> warnings) with
>
> # ifdef _WIN32
> static inline void debug(int level, const char* fmt, ...) { return; };
> # else
> # define debug(...)
> # endif
>
> Does that work on windows?
================================================
This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it.
In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137
or return the E.mail to pos...@mu....
|