Mailing lists for QNim is created:
http://sourceforge.net/mail/?group_id=173235
Current SVN version of QNim can be compiled on Win32 with MinGW and MSYS, and successfully run.
QNim is now can be built with Qt3 or Qt4,
providing the same functionality.
Now I'm porting the program onto Qt4 (4.3.0)
providing that it still compilable with Qt3.
The default toolkit is Qt3, to compile with Qt4
one need add option to cmake: -DQT4=ON.
The changes are available through SVN only,
untill QNim is ready for both Qt3 and Qt4.
QNim 0.0.10 is released. The status is beta.
Now it has installation procedure ('make install')
and optional desktop integration.
Also a package for Slackware 12 is made.
It is possible to choose items ("stones") to play with. You still should manually edit ~/.qt/qnimrc to make the program working. Also there is no installation routines for now, you have to compile and run from sources.
I'm waiting for the summer when
time to go on will be.
QNim 0.0.5 is released. It is still pre-Alpha, but is playable (AI) now.
New Year holydays let me work on QNim. Now it is playable: AI engine works.
Now we are at SF.net!
The game is not playable yet, but GUI engine works.