Menu

QNim / News: Recent posts

Mailing lists for QNim

Mailing lists for QNim is created:
http://sourceforge.net/mail/?group_id=173235

Posted by Igor Pashev 2007-11-02

QNim for Win32

Current SVN version of QNim can be compiled on Win32 with MinGW and MSYS, and successfully run.

Posted by Igor Pashev 2007-09-23

QNim 0.1.0 - Ported to Qt4

QNim is now can be built with Qt3 or Qt4,
providing the same functionality.

Posted by Igor Pashev 2007-08-15

Porting on Qt4

Now I'm porting the program onto Qt4 (4.3.0)
providing that it still compilable with Qt3.
The default toolkit is Qt3, to compile with Qt4
one need add option to cmake: -DQT4=ON.

The changes are available through SVN only,
untill QNim is ready for both Qt3 and Qt4.

Posted by Igor Pashev 2007-08-13

QNim 0.0.10 (beta)

QNim 0.0.10 is released. The status is beta.
Now it has installation procedure ('make install')
and optional desktop integration.
Also a package for Slackware 12 is made.

Posted by Igor Pashev 2007-08-11

QNim 0.0.9 is released

It is possible to choose items ("stones") to play with. You still should manually edit ~/.qt/qnimrc to make the program working. Also there is no installation routines for now, you have to compile and run from sources.

Posted by Igor Pashev 2007-08-10

Looking for the summer =)

I'm waiting for the summer when
time to go on will be.

Posted by Igor Pashev 2007-06-01

QNim 0.0.7 is released

It is playable and some settings work.

Posted by Igor Pashev 2007-02-01

QNim 0.0.5 playable

QNim 0.0.5 is released. It is still pre-Alpha, but is playable (AI) now.

Posted by Igor Pashev 2007-01-10

Work in progress

New Year holydays let me work on QNim. Now it is playable: AI engine works.

Posted by Igor Pashev 2007-01-07

Here we are

Now we are at SF.net!
The game is not playable yet, but GUI engine works.

Posted by Igor Pashev 2006-07-27