The Geek Kid - 2015-01-24

Hi! I am trying to create a script to flash our house lights during intermission (we currently have the interface setup as a busking type interface - so the script stops the house light functions, then starts a flashing chase). I have everything working, except that I need the house lights to come back up after running the script. If I put a start function at the end of the script, it dies as soon as the script is ended. Is there a way to avoid this?

Here is my script:
stopfunction:9 // House Full
stopfunction:8 // House - No Front
startfunction:26 // Flash House Lights 1
wait:06s.50
// Here is where I would like to add:
// startfunction:8 // House - No Front
// but even if I put a wait timer in so it gets to full fade before the script ends, it kills the house lights as soon as the wait timer is up.

Thanks in advance for the help!