From: Andrew J. <an...@la...> - 2002-06-24 17:34:44
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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html> <head> <title></title> </head> <body> Its still very rough around the edges and theres still things to be done, but most of the API is now in place.<br> <br> Download the new code and demo scripts from:<br> <a class="moz-txt-link-freetext" href="http://pyzzle.sourceforge.net/download.html#cvs">http://pyzzle.sourceforge.net/download.html#cvs</a><br> <br> To run the orbis tertius demo game run:<br> <br> $ python demogame.py <br> <br> Notes:<br> - To auther game with pyzzle you now no longer need to edit the files in the /gamescripts directory. Insted you import pyzzle into your own <i>mycoolgame</i>.py file. <br> <br> - In <i>mycoolgame</i>.py and other py files (if you so wish, its up to you now) you define all nodes, sounds, logic etc for you game. Then run this file with python to test your game.<br> <br> - The online docs are now very out of date and will be taken off line shortly.<br> <br> - /gamescripts directory will eventually be completely removed, but is still in use.<br> <br> - /enginecode, /data, /data/textdata and /savegames are still in use<br> <br> The API is not complete yet so I will hold back on more details. But please grab the latest CVS copy and tell me what you think (da).<br> BTW you better remove your current pyzzle-cvs directory and start fresh.<br> <br> All feedback is most welcome.<br> <br> Have fun<br> Andy<br> <br> <br> <br> </body> </html> |