From: Andrew J. <an...@la...> - 2002-06-24 03:33:13
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I am aware the months ago I said I would not change pyzzles scripts in any dramatic way. Well you guessed it as of today I am going to start work on a more profressional API. Why? - I was going to do it post 1.0 but when working the code over the last few days I realise the sooner the better. - It will make pyzzle more flexible and powerfull. - Authering games will become more consistent - understanding pyzzle game authering will be eaysier - Game authers with programming experence will be more at home with a propper API - Game authers without programming experence will be learning good programming skill with a good API - Since there are currently no projects (that I know of) that are well underway with pyzzles current scripts. Now is the best time to start. - Pyzzle has evolved beyond the little engine I 1st started working on. Into a full blowen game authering tool. I want it to be as professional as possible. - Most of the work involved with the new API is allready there. Its just needs a to be setup correctly Whats wrong with Pyzzles current scipting? Good question. Its ok at the moment, quite powerfull and flexable. However it does not conform to any standards and its initial learning curve is a bit steep. With an API authers should pick up howto do things quite quickly and learn new features as they go. Thats all folks. Any question please do not hesitate to ask, im more then happy to answer them. Also suddestion are more the welcome, they are requested. Have fun. Andrew Jones |