From: Andrew J. <an...@la...> - 2002-01-15 13:45:50
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Ok ive now 'seperated' the scrtiping *game building* file away from the engine files. So everyone update your cvs copy with (Or just wait a few days for 0.2): $cvs update -d $cvs update -P $yes|rm *.pyc you will now be looking at the new cleaner directory struture of pyzzle. If those lines do not work then just recheck out the entire cvs from the pyzzle site. The new directory structure is organized by having all the engine files (the ones I play with) in a directory called enginecode/ . All the scripting files (the ones you guys play with) are now in the directory gamescripts/ . This makes pyzzle cleaner and much easyier to work with for everyone including me. I now run two emac windows one for the engine code and one for the scripts and it is easyer. Also note that defining the ambiant sound has been removed from nodedata and placed in the new sound_data file. Ok cool any questions just fire away. Also dont forget to back up you scripts before you update your cvs. Otherwise they will get over written or deleted. Ive now got every major code addition done for 0.2 all that left is some code cleaning. Hopfully 0.2 will be up thu night. Catch you later A |