From: Andrew J. <an...@la...> - 2001-11-29 14:30:19
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Theres some rocking news in the land of Pyzzle. Now that i've got my life some what in order, work on Pyzzle has recommenced with haste. Right I now have the 'float over image' functions working well. A few notes: - Go searching for 3 new buttons and click the top one first. They all do things so have a good fiddle. - There is a little flicker glitch when the images are clicked. This will be resolved when I smarten the code. Its just caused because all the images are reloaded and redrawn to the display serface when and transition is made. Improving the functions so it one makes the nesisary redraws and reloads is on the books. But I just want to get the rough features added. Then I'll smarten them up. - Also because all of the original gloom 3d files were lost the new float over images look rather simple, (That is a major understatement they are a joke) but they do display some basic but important properties puzzles float over image feature has. - Saving and loading functions are not working because I have not updated them to handle the new logic states. Puzzle game authors will probably find the new float over slide functions the most usefull and powerfull for controlling gamelogic. It might take a little imagination to see how it would be usefull from my very poor examples but we are all very imaginative people so it should not be a problem. (-: ATheres some rocking news in the land of Pyzzle. Now that i've got my life some what in order, work on Pyzzle has recommenced with haste. Right I now have the 'float over image' functions working well. A few notes: - Go searching for 3 new buttons and click the top one first. They all do things so have a good fiddle. - There is a little flicker glitch when the images are clicked. This will be resolved when I smarten the code. Its just caused because all the images are reloaded and redrawn to the display serface when and transition is made. Improving the functions so it one makes the nesisary redraws and reloads is on the books. But I just want to get the rough features added. Then I'll smarten them up. - Also because all of the original gloom 3d files were lost the new float over images look rather simple, (That is a major understatement they are a joke) but they do display some basic but important properties puzzles float over image feature has. - Saving and loading functions are not working because I have not updated them to handle the new logic states. Puzzle game authors will probably find the new float over slide functions the most usefull and powerfull for controlling gamelogic. It might take a little imagination to see how it would be usefull from my very poor examples but we are all very imaginative people so it should not be a problem. (-: Also I have finally got around to figuring out SourceFourges CVS service. It was not that difficult and now you can 'check out' the latest Pyzzle code from: http://sourceforge.net/cvs/?group_id=36421 just follow the simple instructions and replace /modulename/ with / pyzzle-cvs/. If instructions are followed correctly you start downloading the latest fresh pyzzle code with all the new test graphics and functions. So everyone can see the brand new float over slide function. Any probs just drop me a mail. I think I'll make it a pyzzle policy to update pyzzles CVS repository when I add a major feature to pyzzle. So people don't have to wait the endless months to get the updates through the official pyzzle-0.x realeases. But be warned with CVS the code is right on the edge and i'm not going to do as much testing as I would with a pyzzle-0.x release so thing might crash. For people who do not have the hippest O/S a CVS front end can be downloaded from http://www.wincvs.org/ it also has a link to a mac one. Sorry I cannot help out with these I just don't use em. Well that it for now must get to bed work tomorrow. I'll update the Pyzzle site on the weekend. All comments, critism and abuse is most welcome of course. If you take a look at my float over images please tell me that you think. Catch you later Andylso I have finally got around to figuring out SourceFourges CVS service. It was not that difficult and now you can 'check out' the latest Pyzzle code from: http://sourceforge.net/cvs/?group_id=36421 just follow the simple instructions and replace modulename with pyzzle-cvs. If instructions are followed correctly you start downloading the latest fresh pyzzle code with all the new test graphics and functions. So everyone can see the brand new float over slide function. Any probs just drop me a mail. I think I'll make it a pyzzle policy to update pyzzles CVS repository when I add a major feature to pyzzle. So people don't have to wait the endless months to get the updates through the official pyzzle-0.x realeases. But be warned with CVS the code is right on the edge and i'm not going to do as much testing as I would with a pyzzle-0.x release so thing might crash. For people who do not have the hippest O/S a CVS front end can be downloaded from http://www.wincvs.org/ it also has a link to a mac one. Sorry I cannot help out with these I just don't use em. Well that it for now must get to bed work tomorrow. I'll update the Pyzzle site on the weekend. All comments, critism and abuse is most welcome of course. If you take a look at my float over images please tell me that you think. Catch you later Andy |