With the last news being from 10/05/04 I cannot shake the feeling the pyzzle project has died the slow death of "will work on it if there's time"... Anything to ignite my hopes again?
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At least, it doesn't seem I have to learn Python in order to work with cross-platform adventure games. On the other hand it means I'll have to strongly think about whipping something up in Java :-/
Decisions, decisions :-)
Don't feel sorry, time is always sparse. May I suggest to post something like "Currently the rewrite can't be continued due to lack of time" to the news-page on http://pyzzle.sourceforge.net/ ?
Robert
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With the last news being from 10/05/04 I cannot shake the feeling the pyzzle project has died the slow death of "will work on it if there's time"... Anything to ignite my hopes again?
Yes and no.
I do hope to finish it, just have no idea when.
Sorry about that.
Andy
Thanks for the quick and honest response :-)
At least, it doesn't seem I have to learn Python in order to work with cross-platform adventure games. On the other hand it means I'll have to strongly think about whipping something up in Java :-/
Decisions, decisions :-)
Don't feel sorry, time is always sparse. May I suggest to post something like "Currently the rewrite can't be continued due to lack of time" to the news-page on http://pyzzle.sourceforge.net/ ?
Robert
Good idea. I stuck a note on the website.
Good luck with you game, let me know how it goes.
A.