Worldspawn is a representation of the Portal 2 worldspawn entity. Worldspawn is represented by "Map Properties" in Hammer.
Class definition:
Weapon_Portalgun(name='', mapDescription='', skybox='sky_black_nofog', chapterTitle='', levelFadeIn=False, displayGameTitle=False, newLevelUnit=False, maxOccludeeArea=0, minOccluderArea=0, maxOccludeeAreaXbox=0, minOccluderAreaXbox=0, startFadePixels=-1, endFadePixels=0, detailVbspFile='detail.vbsp', detailMaterialFile='detail/detailsprites', worldIsCold=False, responseContexts='', paintInMap=False, maxBlobs=250, scriptThinkFunction = '', entityScripts = '')
- name is the name of the map. Defaults to blank.
- mapDescription is the description of the map. Defaults to blank.
- skybox is the skybox texture. Defaults to sky_black_nofog.
- chapterTitle is the chapter title. Defaults to blank.
- levelFadeIn indicates whether or not the level should fade in. Defaults to False.
- displayGameTitle indicates whether or not to display the game title. Defaults to False.
- newLevelUnit indicates whether or not to create a new level unit. Defaults to False.
- maxOccludeeArea is the maximum occludee area. Defaults to 0.
- minOccluderArea is the minimum occluder area. Defaults to 0.
- maxOccludeeAreaXbox is the maximum occludee area on XBox. Defaults to 0.
- minOccluderAreaXbox is the minimum occluder area on XBox. Defaults to 0.
- startFadePixels is the distance at which to start fading. Defaults to -1.
- endFadePixels is the distance at which to stop fading. Defaults to 0.
- detailVbspFile is the detail vbsp file. Defaults to detail.vbsp.
- detailMaterialFile is the detail material file. Defaults to detail/detailsprites.
- worldIsCold indicates whether or not the world is cold.
- responseContexts is the response contexts of the map. Defaults to blank.
- paintInMap indicates whether or not there is paint in the map. Defaults to False.
- maxBlobs is the maximum number of blobs. Defaults to 250.
- entityScripts is the name of the entity scripts. Defaults to blank.
- scriptThinkFunction is the name of the script think function. Defaults to blank.
More info on the entity: https://developer.valvesoftware.com/wiki/Worldspawn