Prop_Floor_Button is a representation of the Portal 2 prop_floor_button entity.
Class definition:
Prop_Floor_Button(x, y, z, name='', xRotation=0, yRotation=0, zRotation=0, parent='', model='models/props/portal_button.mdl', entityScripts='', scriptThinkFunction='')
- x is the x position of the object in the world. Required.
- y is the y position of the object in the world. Required.
- z is the z position of the object in the world. Required.
- name is the name of the object. Defaults to blank.
- xRotation is the rotation of the object in the x axis. Defaults to 0.
- yRotation is the rotation of the object in the y axis. Defaults to 0.
- zRotation is the rotation of the object in the z axis. Defaults to 0.
- parent is the entity name of a parent object. Defaults to blank.
- model is the model of the object in the world. Defaults to models/props/portal_button.mdl.
- entityScripts is the name of an entity script. Defaults to blank.
- scriptThinkFunction is the name of the script think function. Defaults to blank.
More info on the entity: https://developer.valvesoftware.com/wiki/Prop_floor_button