Thread: [Pyui2-discuss] pyui2
Status: Pre-Alpha
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From: Giorgos G. <gio...@gm...> - 2005-06-03 00:08:51
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Hello, I have not yet had a chance to look at the pyui2 code but i was considering using pyui on my project http://astral-revol.sourceforge.net/. I will now examine pyui2 for it. I had a look at the changelog and i see you have made some nice improvement= s. Now about other features... I was thinking for my project to extend the renderer so i can use it for the game engine as well as ui. This is because the opengl renderer provides most of what is needed for a 2d game. To this end I have done some work on a renderer using pyopengl but came to the conclusion that C function calls are to expensive in python. This can be helped somewhat by using calllists but it would be even better if there was an opengl renderer written in C so that you have only one C call for ie. drawing an image. pyopengl and the C opengl bindings can be mixed so I think it is possible. |