[Pythonsound-devel] Re: [Csnd] Pmask manual
Status: Beta
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From: Hans M. <hl...@ch...> - 2001-10-02 20:45:11
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> Also it would be nice to extend them for animations > > that would make use of the time variable. > Could you explain this better? The POVRay extensions I added to pmask make no use of time except as a loop counter. This is fine if you are just rendering a scene. If you want to do an animation you would want to have the objects you defined changing over time. Moving, getting bigger or smaller, flocking, rotating, etc. I think animations may use something like 10-60 frames/sec. I haven't really done many animations in POVRay but it would seem to make sense to do the modeling at a higher level and just use POVRay as the rendering engine. Bye, Hans Mikelson |