We did some test before choosing pyqt and we notice that for drawing a 2d entity the actual scene+view is the faster way to render the geometrical entity.
Opengl are also more difficult to implement and have some trouble under linux machine related to graphic card setting.
so for this reason we decide to not use the opengl .
regards,
Matteo
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
We did some test before choosing pyqt and we notice that for drawing a 2d entity the actual scene+view is the faster way to render the geometrical entity.
Opengl are also more difficult to implement and have some trouble under linux machine related to graphic card setting.
so for this reason we decide to not use the opengl .
regards,
Matteo