First of all, thanks for looking at the library! It's good to know people are trying it out an using it...
As you're probably aware, the library is currently in a very early stage. Right now, it's missing a lot of what I would consider to be basic features, although obviously they are my current priority. Things like using the SPUs to blit sprites will give a massive speed increase (especically on alpha blending) and sound effects are definitely high up there on my must-have list, closely followed by a 2D tile engine.
However, I almost certainly have a fairly narrow agenda of what I would find useful. If there are any features that would be useful, then please let me know. It would help if you can try to generify your requirements a bit whilst specifying the problem being solved as that will mean the solution stands a chance of being useful in over areas too. If you're a C developer and fancy contributing, probably your best first step is to tell me in case I'm currently working on the same feature or have ideas on how it can be improved. After that, check out the latest source from the trunk of the subversion repository and send me a "svn diff" patch file. And if you consistently provide good patches, I'll grant you write access to the repository!
If you find any bugs at all, please let me know. I spent a fair bit of time in the 0.10 release tracking down python memory leaks, so I think I've nailed all of them, but if you see anything behaving strangely, please let me know!
To contact me, please use my sourceforge e-mail address - ralferoo@users.sourceforge.net
Thanks again for using the python-ps3 library!
Ralf.
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First of all, thanks for looking at the library! It's good to know people are trying it out an using it...
As you're probably aware, the library is currently in a very early stage. Right now, it's missing a lot of what I would consider to be basic features, although obviously they are my current priority. Things like using the SPUs to blit sprites will give a massive speed increase (especically on alpha blending) and sound effects are definitely high up there on my must-have list, closely followed by a 2D tile engine.
However, I almost certainly have a fairly narrow agenda of what I would find useful. If there are any features that would be useful, then please let me know. It would help if you can try to generify your requirements a bit whilst specifying the problem being solved as that will mean the solution stands a chance of being useful in over areas too. If you're a C developer and fancy contributing, probably your best first step is to tell me in case I'm currently working on the same feature or have ideas on how it can be improved. After that, check out the latest source from the trunk of the subversion repository and send me a "svn diff" patch file. And if you consistently provide good patches, I'll grant you write access to the repository!
If you find any bugs at all, please let me know. I spent a fair bit of time in the 0.10 release tracking down python memory leaks, so I think I've nailed all of them, but if you see anything behaving strangely, please let me know!
To contact me, please use my sourceforge e-mail address - ralferoo@users.sourceforge.net
Thanks again for using the python-ps3 library!
Ralf.