Revision: 535
http://python-ogre.svn.sourceforge.net/python-ogre/?rev=535&view=rev
Author: andy_miller
Date: 2008-01-08 07:33:45 -0800 (Tue, 08 Jan 2008)
Log Message:
-----------
Changelog updated..
Modified Paths:
--------------
trunk/python-ogre/ChangeLog.txt
Modified: trunk/python-ogre/ChangeLog.txt
===================================================================
--- trunk/python-ogre/ChangeLog.txt 2008-01-08 12:38:37 UTC (rev 534)
+++ trunk/python-ogre/ChangeLog.txt 2008-01-08 15:33:45 UTC (rev 535)
@@ -1,3 +1,16 @@
+Janurary 08 2008: Snapshot
+==========================
+New Modules:
+* calunetree -- generates cool trees
+* particleuniverse -- very cool particle system
+
+Updates:
+* Quickgui, Caelum, ogreforests
+* NxOgre -- using bleeding from the SVN
+
+Removals:
+* dshow no longer complies due to changes in DirectX -- use Theora or ffmpeg for video display
+
December 02 2007: SVN Update
=============================
* Full support for gccxml 0.9 (requires the latest gccxml and Py++) -- main change is in simplification of generated
@@ -24,7 +37,7 @@
New helper functions for bone and sceneNode to return them as nodes ( .castAsNode() ).
Changes due to using precompiled headers -- python_ogre_precompiled.h is now the primary header which includes
boost and python_ogre_masterlist. The masterlist now uses Ogre.h and OgreStableHeaders.h to
- include most of the headers, so the missing list is smaller and easier to manage
+ include most of the headers, so the missing list is smaller and easier to manage
There is a newer patch file for the Ogre C++ library that changes certain functions from 'Pure virtual' to 'virtual' as this is required to allow function transformations to work (RenderQueueListener::RenderQueueStarted etc)
* ogreal -- updated to SVN r90
* ogrebulletc and ogrebulletd -- updated to latest CVS and using bullet 2.64
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