[Python-ogre-commit] SF.net SVN: python-ogre: [490] trunk/python-ogre
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andy_miller,
roman_yakovenko
From: <and...@us...> - 2007-12-05 00:32:46
|
Revision: 490 http://python-ogre.svn.sourceforge.net/python-ogre/?rev=490&view=rev Author: andy_miller Date: 2007-12-04 16:32:48 -0800 (Tue, 04 Dec 2007) Log Message: ----------- Linux Updates: New lines at end of source file Include Ogre.h in OgreForests source files Update Changelog to reflect new Ogre Patch Modified Paths: -------------- trunk/python-ogre/ChangeLog.txt trunk/python-ogre/ThirdParty/forests/BatchedGeometry.h trunk/python-ogre/ThirdParty/forests/GrassLoader.h trunk/python-ogre/ThirdParty/forests/PropertyMaps.h trunk/python-ogre/ThirdParty/forests/TreeLoader2D.h trunk/python-ogre/ThirdParty/forests/TreeLoader3D.h trunk/python-ogre/code_generators/ogreforests/customization_data.py trunk/python-ogre/demos/cegui/plugins.cfg Modified: trunk/python-ogre/ChangeLog.txt =================================================================== --- trunk/python-ogre/ChangeLog.txt 2007-12-04 13:23:43 UTC (rev 489) +++ trunk/python-ogre/ChangeLog.txt 2007-12-05 00:32:48 UTC (rev 490) @@ -24,7 +24,8 @@ New helper functions for bone and sceneNode to return them as nodes ( .castAsNode() ). Changes due to using precompiled headers -- python_ogre_precompiled.h is now the primary header which includes boost and python_ogre_masterlist. The masterlist now uses Ogre.h and OgreStableHeaders.h to - include most of the headers, so the missing list is smaller and easier to manage + include most of the headers, so the missing list is smaller and easier to manage + There is a newer patch file for the Ogre C++ library that changes certain functions from 'Pure virtual' to 'virtual' as this is required to allow function transformations to work (RenderQueueListener::RenderQueueStarted etc) * ogreal -- updated to SVN r90 * ogrebulletc and ogrebulletd -- updated to latest CVS and using bullet 2.64 * ogredshow -- Not part of this release as not compatible with latest DirectX SDK (I think..) Modified: trunk/python-ogre/ThirdParty/forests/BatchedGeometry.h =================================================================== --- trunk/python-ogre/ThirdParty/forests/BatchedGeometry.h 2007-12-04 13:23:43 UTC (rev 489) +++ trunk/python-ogre/ThirdParty/forests/BatchedGeometry.h 2007-12-05 00:32:48 UTC (rev 490) @@ -16,6 +16,7 @@ #ifndef __BatchedGeometry_H__ #define __BatchedGeometry_H__ +#include "Ogre.h" #include "OgrePrerequisites.h" #include "OgreMovableObject.h" #include "OgreSceneNode.h" @@ -124,4 +125,4 @@ -#endif \ No newline at end of file +#endif Modified: trunk/python-ogre/ThirdParty/forests/GrassLoader.h =================================================================== --- trunk/python-ogre/ThirdParty/forests/GrassLoader.h 2007-12-04 13:23:43 UTC (rev 489) +++ trunk/python-ogre/ThirdParty/forests/GrassLoader.h 2007-12-05 00:32:48 UTC (rev 490) @@ -519,3 +519,4 @@ }; #endif + Modified: trunk/python-ogre/ThirdParty/forests/PropertyMaps.h =================================================================== --- trunk/python-ogre/ThirdParty/forests/PropertyMaps.h 2007-12-04 13:23:43 UTC (rev 489) +++ trunk/python-ogre/ThirdParty/forests/PropertyMaps.h 2007-12-05 00:32:48 UTC (rev 490) @@ -241,4 +241,6 @@ -#endif \ No newline at end of file +#endif + + Modified: trunk/python-ogre/ThirdParty/forests/TreeLoader2D.h =================================================================== --- trunk/python-ogre/ThirdParty/forests/TreeLoader2D.h 2007-12-04 13:23:43 UTC (rev 489) +++ trunk/python-ogre/ThirdParty/forests/TreeLoader2D.h 2007-12-05 00:32:48 UTC (rev 490) @@ -292,4 +292,6 @@ -#endif \ No newline at end of file +#endif + + Modified: trunk/python-ogre/ThirdParty/forests/TreeLoader3D.h =================================================================== --- trunk/python-ogre/ThirdParty/forests/TreeLoader3D.h 2007-12-04 13:23:43 UTC (rev 489) +++ trunk/python-ogre/ThirdParty/forests/TreeLoader3D.h 2007-12-05 00:32:48 UTC (rev 490) @@ -254,4 +254,6 @@ -#endif \ No newline at end of file +#endif + + Modified: trunk/python-ogre/code_generators/ogreforests/customization_data.py =================================================================== --- trunk/python-ogre/code_generators/ogreforests/customization_data.py 2007-12-04 13:23:43 UTC (rev 489) +++ trunk/python-ogre/code_generators/ogreforests/customization_data.py 2007-12-05 00:32:48 UTC (rev 490) @@ -1,6 +1,7 @@ def header_files( version ): - return [ "GrassLoader.h" + return [ "Ogre.h" + ,"GrassLoader.h" ,"TreeLoader3D.h" ,"TreeLoader2D.h" ,"BatchPage.h" @@ -9,4 +10,4 @@ def huge_classes( version ): return [] - \ No newline at end of file + Modified: trunk/python-ogre/demos/cegui/plugins.cfg =================================================================== --- trunk/python-ogre/demos/cegui/plugins.cfg 2007-12-04 13:23:43 UTC (rev 489) +++ trunk/python-ogre/demos/cegui/plugins.cfg 2007-12-05 00:32:48 UTC (rev 490) @@ -1,19 +1,19 @@ # Defines plugins to load -## User this for Windows +## Use this for Windows # Define plugin folder -PluginFolder=../../plugins -Plugin=RenderSystem_GL.dll -Plugin=RenderSystem_Direct3D9.dll -Plugin=Plugin_ParticleFX.dll -Plugin=Plugin_BSPSceneManager.dll -Plugin=Plugin_OctreeSceneManager.dll -Plugin=Plugin_CgProgramManager.dll +PluginFolder=/home/andy/development/root/usr/lib/OGRE +#Plugin=RenderSystem_GL.dll +#Plugin=RenderSystem_Direct3D9.dll +#Plugin=Plugin_ParticleFX.dll +#Plugin=Plugin_BSPSceneManager.dll +#Plugin=Plugin_OctreeSceneManager.dll +#Plugin=Plugin_CgProgramManager.dll ## ## NOTE use this for MacOS or Linux -# Plugin=RenderSystem_GL -# Plugin=Plugin_ParticleFX -# Plugin=Plugin_BSPSceneManager -# Plugin=Plugin_OctreeSceneManager -# Plugin=Plugin_CgProgramManager + Plugin=RenderSystem_GL + Plugin=Plugin_ParticleFX + Plugin=Plugin_BSPSceneManager + Plugin=Plugin_OctreeSceneManager + Plugin=Plugin_CgProgramManager This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |