[Python-ogre-commit] SF.net SVN: python-ogre: [490] trunk/python-ogre
Brought to you by:
andy_miller,
roman_yakovenko
|
From: <and...@us...> - 2007-12-05 00:32:46
|
Revision: 490
http://python-ogre.svn.sourceforge.net/python-ogre/?rev=490&view=rev
Author: andy_miller
Date: 2007-12-04 16:32:48 -0800 (Tue, 04 Dec 2007)
Log Message:
-----------
Linux Updates:
New lines at end of source file
Include Ogre.h in OgreForests source files
Update Changelog to reflect new Ogre Patch
Modified Paths:
--------------
trunk/python-ogre/ChangeLog.txt
trunk/python-ogre/ThirdParty/forests/BatchedGeometry.h
trunk/python-ogre/ThirdParty/forests/GrassLoader.h
trunk/python-ogre/ThirdParty/forests/PropertyMaps.h
trunk/python-ogre/ThirdParty/forests/TreeLoader2D.h
trunk/python-ogre/ThirdParty/forests/TreeLoader3D.h
trunk/python-ogre/code_generators/ogreforests/customization_data.py
trunk/python-ogre/demos/cegui/plugins.cfg
Modified: trunk/python-ogre/ChangeLog.txt
===================================================================
--- trunk/python-ogre/ChangeLog.txt 2007-12-04 13:23:43 UTC (rev 489)
+++ trunk/python-ogre/ChangeLog.txt 2007-12-05 00:32:48 UTC (rev 490)
@@ -24,7 +24,8 @@
New helper functions for bone and sceneNode to return them as nodes ( .castAsNode() ).
Changes due to using precompiled headers -- python_ogre_precompiled.h is now the primary header which includes
boost and python_ogre_masterlist. The masterlist now uses Ogre.h and OgreStableHeaders.h to
- include most of the headers, so the missing list is smaller and easier to manage
+ include most of the headers, so the missing list is smaller and easier to manage
+ There is a newer patch file for the Ogre C++ library that changes certain functions from 'Pure virtual' to 'virtual' as this is required to allow function transformations to work (RenderQueueListener::RenderQueueStarted etc)
* ogreal -- updated to SVN r90
* ogrebulletc and ogrebulletd -- updated to latest CVS and using bullet 2.64
* ogredshow -- Not part of this release as not compatible with latest DirectX SDK (I think..)
Modified: trunk/python-ogre/ThirdParty/forests/BatchedGeometry.h
===================================================================
--- trunk/python-ogre/ThirdParty/forests/BatchedGeometry.h 2007-12-04 13:23:43 UTC (rev 489)
+++ trunk/python-ogre/ThirdParty/forests/BatchedGeometry.h 2007-12-05 00:32:48 UTC (rev 490)
@@ -16,6 +16,7 @@
#ifndef __BatchedGeometry_H__
#define __BatchedGeometry_H__
+#include "Ogre.h"
#include "OgrePrerequisites.h"
#include "OgreMovableObject.h"
#include "OgreSceneNode.h"
@@ -124,4 +125,4 @@
-#endif
\ No newline at end of file
+#endif
Modified: trunk/python-ogre/ThirdParty/forests/GrassLoader.h
===================================================================
--- trunk/python-ogre/ThirdParty/forests/GrassLoader.h 2007-12-04 13:23:43 UTC (rev 489)
+++ trunk/python-ogre/ThirdParty/forests/GrassLoader.h 2007-12-05 00:32:48 UTC (rev 490)
@@ -519,3 +519,4 @@
};
#endif
+
Modified: trunk/python-ogre/ThirdParty/forests/PropertyMaps.h
===================================================================
--- trunk/python-ogre/ThirdParty/forests/PropertyMaps.h 2007-12-04 13:23:43 UTC (rev 489)
+++ trunk/python-ogre/ThirdParty/forests/PropertyMaps.h 2007-12-05 00:32:48 UTC (rev 490)
@@ -241,4 +241,6 @@
-#endif
\ No newline at end of file
+#endif
+
+
Modified: trunk/python-ogre/ThirdParty/forests/TreeLoader2D.h
===================================================================
--- trunk/python-ogre/ThirdParty/forests/TreeLoader2D.h 2007-12-04 13:23:43 UTC (rev 489)
+++ trunk/python-ogre/ThirdParty/forests/TreeLoader2D.h 2007-12-05 00:32:48 UTC (rev 490)
@@ -292,4 +292,6 @@
-#endif
\ No newline at end of file
+#endif
+
+
Modified: trunk/python-ogre/ThirdParty/forests/TreeLoader3D.h
===================================================================
--- trunk/python-ogre/ThirdParty/forests/TreeLoader3D.h 2007-12-04 13:23:43 UTC (rev 489)
+++ trunk/python-ogre/ThirdParty/forests/TreeLoader3D.h 2007-12-05 00:32:48 UTC (rev 490)
@@ -254,4 +254,6 @@
-#endif
\ No newline at end of file
+#endif
+
+
Modified: trunk/python-ogre/code_generators/ogreforests/customization_data.py
===================================================================
--- trunk/python-ogre/code_generators/ogreforests/customization_data.py 2007-12-04 13:23:43 UTC (rev 489)
+++ trunk/python-ogre/code_generators/ogreforests/customization_data.py 2007-12-05 00:32:48 UTC (rev 490)
@@ -1,6 +1,7 @@
def header_files( version ):
- return [ "GrassLoader.h"
+ return [ "Ogre.h"
+ ,"GrassLoader.h"
,"TreeLoader3D.h"
,"TreeLoader2D.h"
,"BatchPage.h"
@@ -9,4 +10,4 @@
def huge_classes( version ):
return []
-
\ No newline at end of file
+
Modified: trunk/python-ogre/demos/cegui/plugins.cfg
===================================================================
--- trunk/python-ogre/demos/cegui/plugins.cfg 2007-12-04 13:23:43 UTC (rev 489)
+++ trunk/python-ogre/demos/cegui/plugins.cfg 2007-12-05 00:32:48 UTC (rev 490)
@@ -1,19 +1,19 @@
# Defines plugins to load
-## User this for Windows
+## Use this for Windows
# Define plugin folder
-PluginFolder=../../plugins
-Plugin=RenderSystem_GL.dll
-Plugin=RenderSystem_Direct3D9.dll
-Plugin=Plugin_ParticleFX.dll
-Plugin=Plugin_BSPSceneManager.dll
-Plugin=Plugin_OctreeSceneManager.dll
-Plugin=Plugin_CgProgramManager.dll
+PluginFolder=/home/andy/development/root/usr/lib/OGRE
+#Plugin=RenderSystem_GL.dll
+#Plugin=RenderSystem_Direct3D9.dll
+#Plugin=Plugin_ParticleFX.dll
+#Plugin=Plugin_BSPSceneManager.dll
+#Plugin=Plugin_OctreeSceneManager.dll
+#Plugin=Plugin_CgProgramManager.dll
##
## NOTE use this for MacOS or Linux
-# Plugin=RenderSystem_GL
-# Plugin=Plugin_ParticleFX
-# Plugin=Plugin_BSPSceneManager
-# Plugin=Plugin_OctreeSceneManager
-# Plugin=Plugin_CgProgramManager
+ Plugin=RenderSystem_GL
+ Plugin=Plugin_ParticleFX
+ Plugin=Plugin_BSPSceneManager
+ Plugin=Plugin_OctreeSceneManager
+ Plugin=Plugin_CgProgramManager
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
|