[Python-ogre-commit] SF.net SVN: python-ogre: [605] trunk/python-ogre
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andy_miller,
roman_yakovenko
From: <and...@us...> - 2008-06-23 08:07:16
|
Revision: 605 http://python-ogre.svn.sourceforge.net/python-ogre/?rev=605&view=rev Author: andy_miller Date: 2008-06-23 01:07:20 -0700 (Mon, 23 Jun 2008) Log Message: ----------- Further demo fixes and script updates for the 1.2 release Modified Paths: -------------- trunk/python-ogre/demos/cegui/Demo_CEGUI_Facial.py trunk/python-ogre/demos/cegui/Demo_CEGUI_Gui.py trunk/python-ogre/demos/ogre/Demo_RenderToTexture.py trunk/python-ogre/demos/ogre/tests/Test_Corners.py trunk/python-ogre/demos/ogre/tests/Test_General.py trunk/python-ogre/demos/ogre/tests/ogre.txt trunk/python-ogre/scripts/UpdateDLLs.bat trunk/python-ogre/scripts/build_html.bat trunk/python-ogre/scripts/compilesource.bat Modified: trunk/python-ogre/demos/cegui/Demo_CEGUI_Facial.py =================================================================== --- trunk/python-ogre/demos/cegui/Demo_CEGUI_Facial.py 2008-06-23 06:26:56 UTC (rev 604) +++ trunk/python-ogre/demos/cegui/Demo_CEGUI_Facial.py 2008-06-23 08:07:20 UTC (rev 605) @@ -141,7 +141,7 @@ self.system.setDefaultFont("BlueHighway-12") # Load Layout - sheet = cegui.WindowManager.getSingleton().loadWindowLayout("facial.layout") + sheet = cegui.WindowManager.getSingleton().loadWindowLayout("facial.layout", False) self.system.setGUISheet (sheet) sheet.enabled=True @@ -180,7 +180,7 @@ self.manualAnimState = head.getAnimationState("manual") self.manualAnimState.timePosition=0 - headNode = sceneManager.rootSceneNode.createChildSceneNode() + headNode = sceneManager.getRootSceneNode().createChildSceneNode() headNode.attachObject(head) self.camera.setPosition( ogre.Vector3(-20, 50, 150) ) Modified: trunk/python-ogre/demos/cegui/Demo_CEGUI_Gui.py =================================================================== --- trunk/python-ogre/demos/cegui/Demo_CEGUI_Gui.py 2008-06-23 06:26:56 UTC (rev 604) +++ trunk/python-ogre/demos/cegui/Demo_CEGUI_Gui.py 2008-06-23 08:07:20 UTC (rev 605) @@ -104,7 +104,14 @@ ## Setup Render To Texture for preview window - rttTex = self.root.getRenderSystem().createRenderTexture( "RttTex", 512, 512, ogre.TextureType.TEX_TYPE_2D, ogre.PixelFormat.PF_R8G8B8 ) + texture = ogre.TextureManager.getSingleton().createManual( "RttTex", + ogre.ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME, ogre.TEX_TYPE_2D, + 512, 512, 0, ogre.PixelFormat.PF_R8G8B8, ogre.TU_RENDERTARGET ) + rttTex = texture.getBuffer().getRenderTarget() + + + +# # rttTex = self.root.getRenderSystem().createRenderTexture( "RttTex", 512, 512, ogre.TextureType.TEX_TYPE_2D, ogre.PixelFormat.PF_R8G8B8 ) rttCam = self.sceneManager.createCamera("RttCam") camNode = self.sceneManager.getRootSceneNode().createChildSceneNode("rttCamNode") camNode.attachObject(rttCam) @@ -131,7 +138,7 @@ self.GUIsystem.setDefaultMouseCursor("TaharezLook", "MouseArrow") self.GUIsystem.setDefaultFont( "BlueHighway-12") - sheet = CEGUI.WindowManager.getSingleton().loadWindowLayout("ogregui.layout") + sheet = CEGUI.WindowManager.getSingleton().loadWindowLayout("ogregui.layout", False) self.GUIsystem.setGUISheet(sheet) # @@ -271,7 +278,7 @@ if(self.EditorGuiSheet): CEGUI.WindowManager.getSingleton().destroyWindow(self.EditorGuiSheet) - self.EditorGuiSheet = CEGUI.WindowManager.getSingleton().loadWindowLayout("cegui8.layout") + self.EditorGuiSheet = CEGUI.WindowManager.getSingleton().loadWindowLayout("cegui8.layout", False) self.setupLoadedLayoutHandlers() editorWindow = CEGUI.WindowManager.getSingleton().getWindow( "OgreGuiDemo2/MainWindow") Modified: trunk/python-ogre/demos/ogre/Demo_RenderToTexture.py =================================================================== --- trunk/python-ogre/demos/ogre/Demo_RenderToTexture.py 2008-06-23 06:26:56 UTC (rev 604) +++ trunk/python-ogre/demos/ogre/Demo_RenderToTexture.py 2008-06-23 08:07:20 UTC (rev 605) @@ -67,8 +67,18 @@ self.camera.NearClipDistance = 5 def __del__ ( self ): - del self.soundManager - sf.Application.__del__(self) + print "1" + del self.camera + print "1" + del self.sceneManager + print "1" + del self.frameListener + print "1" + del self.root + print "1" + del self.renderWindow + print "1" + def _createScene(self): "Override sf create scene" @@ -140,12 +150,16 @@ ## Either of these techniques works... # create RenderTexture - rttTex = self.root.getRenderSystem().createRenderTexture( "RttTex", 512, 512, - ogre.TEX_TYPE_2D,ogre.PixelFormat.PF_R8G8B8 ) -# texture = ogre.TextureManager.getSingleton().createManual( "RttTex", -# ogre.ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME, ogre.TEX_TYPE_2D, -# 512, 512, 0, ogre.PixelFormat.PF_R8G8B8, ogre.TU_RENDERTARGET ) - + if ogre.GetPythonOgreVersion()[1] == '1' and int(ogre.GetPythonOgreVersion()[1]) < 2: ## Python Ogre after 1.2 has API changes + + rttTex = self.root.getRenderSystem().createRenderTexture( "RttTex", 512, 512, + ogre.TEX_TYPE_2D,ogre.PixelFormat.PF_R8G8B8 ) + else: + texture = ogre.TextureManager.getSingleton().createManual( "RttTex", + ogre.ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME, ogre.TEX_TYPE_2D, + 512, 512, 0, ogre.PixelFormat.PF_R8G8B8, ogre.TU_RENDERTARGET ) + rttTex = texture.getBuffer().getRenderTarget() + self.mReflectCam = sceneManager.createCamera("ReflectCam") self.mReflectCam.setNearClipDistance(camera.getNearClipDistance()) self.mReflectCam.setFarClipDistance(camera.getFarClipDistance()) Modified: trunk/python-ogre/demos/ogre/tests/Test_Corners.py =================================================================== --- trunk/python-ogre/demos/ogre/tests/Test_Corners.py 2008-06-23 06:26:56 UTC (rev 604) +++ trunk/python-ogre/demos/ogre/tests/Test_Corners.py 2008-06-23 08:07:20 UTC (rev 605) @@ -29,7 +29,7 @@ sm.ambientLight = (1,1,1) ent1 = sm.createEntity("Robot","robot.mesh") - node1 = sm.rootSceneNode.createChildSceneNode("RobotNode") + node1 = sm.getRootSceneNode().createChildSceneNode("RobotNode") node1.lookAt ( ogre.Vector3(0,0,0), ogre.Node.TransformSpace.TS_LOCAL ) node1.lookAt ( (0,0,0), ogre.Node.TransformSpace.TS_WORLD ) Modified: trunk/python-ogre/demos/ogre/tests/Test_General.py =================================================================== --- trunk/python-ogre/demos/ogre/tests/Test_General.py 2008-06-23 06:26:56 UTC (rev 604) +++ trunk/python-ogre/demos/ogre/tests/Test_General.py 2008-06-23 08:07:20 UTC (rev 605) @@ -1,7 +1,9 @@ # This code is in the Public Domain -import Ogre as ogre -import SampleFramework as sf -import ctypes, math,sys, os, os.path +import os,sys, ctypes, math, os.path +if sys.platform == 'win32': + os.environ['PATH'] += ';' + __file__[0] +import ogre.renderer.OGRE as ogre +import SampleFramework pluginfile = "plugins.cfg" root = ogre.Root( pluginfile ) Modified: trunk/python-ogre/demos/ogre/tests/ogre.txt =================================================================== --- trunk/python-ogre/demos/ogre/tests/ogre.txt 2008-06-23 06:26:56 UTC (rev 604) +++ trunk/python-ogre/demos/ogre/tests/ogre.txt 2008-06-23 08:07:20 UTC (rev 605) @@ -1,137 +1,225 @@ -07:17:21: Creating resource group General -07:17:21: Creating resource group Internal -07:17:21: Creating resource group Autodetect -07:17:21: SceneManagerFactory for type 'DefaultSceneManager' registered. -07:17:21: Registering ResourceManager for type Material -07:17:21: Registering ResourceManager for type Mesh -07:17:21: Registering ResourceManager for type Skeleton -07:17:21: MovableObjectFactory for type 'ParticleSystem' registered. -07:17:21: OverlayElementFactory for type Panel registered. -07:17:21: OverlayElementFactory for type BorderPanel registered. -07:17:21: OverlayElementFactory for type TextArea registered. -07:17:21: Registering ResourceManager for type Font -07:17:21: ArchiveFactory for archive type FileSystem registered. -07:17:21: ArchiveFactory for archive type Zip registered. -07:17:21: FreeImage version: 3.9.2 -07:17:21: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details -07:17:21: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi -07:17:21: DDS codec registering -07:17:21: Registering ResourceManager for type HighLevelGpuProgram -07:17:21: Registering ResourceManager for type Compositor -07:17:21: MovableObjectFactory for type 'Entity' registered. -07:17:21: MovableObjectFactory for type 'Light' registered. -07:17:21: MovableObjectFactory for type 'BillboardSet' registered. -07:17:21: MovableObjectFactory for type 'ManualObject' registered. -07:17:21: MovableObjectFactory for type 'BillboardChain' registered. -07:17:21: MovableObjectFactory for type 'RibbonTrail' registered. -07:17:21: Loading library ../../../plugins\RenderSystem_GL.dll -07:17:21: Installing plugin: GL RenderSystem -07:17:21: OpenGL Rendering Subsystem created. -07:17:22: Plugin successfully installed -07:17:22: Loading library ../../../plugins\RenderSystem_Direct3D9.dll -07:17:22: Installing plugin: D3D9 RenderSystem -07:17:22: D3D9 : Direct3D9 Rendering Subsystem created. -07:17:22: D3D9: Driver Detection Starts -07:17:22: D3D9: Driver Detection Ends -07:17:22: Plugin successfully installed -07:17:22: Loading library ../../../plugins\Plugin_ParticleFX.dll -07:17:22: Installing plugin: ParticleFX -07:17:22: Particle Emitter Type 'Point' registered -07:17:22: Particle Emitter Type 'Box' registered -07:17:22: Particle Emitter Type 'Ellipsoid' registered -07:17:22: Particle Emitter Type 'Cylinder' registered -07:17:22: Particle Emitter Type 'Ring' registered -07:17:22: Particle Emitter Type 'HollowEllipsoid' registered -07:17:22: Particle Affector Type 'LinearForce' registered -07:17:22: Particle Affector Type 'ColourFader' registered -07:17:22: Particle Affector Type 'ColourFader2' registered -07:17:22: Particle Affector Type 'ColourImage' registered -07:17:22: Particle Affector Type 'ColourInterpolator' registered -07:17:22: Particle Affector Type 'Scaler' registered -07:17:22: Particle Affector Type 'Rotator' registered -07:17:22: Particle Affector Type 'DirectionRandomiser' registered -07:17:22: Particle Affector Type 'DeflectorPlane' registered -07:17:22: Plugin successfully installed -07:17:22: Loading library ../../../plugins\Plugin_BSPSceneManager.dll -07:17:22: Installing plugin: BSP Scene Manager -07:17:22: Plugin successfully installed -07:17:22: Loading library ../../../plugins\Plugin_CgProgramManager.dll -07:17:22: Installing plugin: Cg Program Manager -07:17:22: Plugin successfully installed -07:17:22: *-*-* OGRE Initialising -07:17:22: *-*-* Version 1.4.2 (Eihort) -07:17:22: D3D9 : RenderSystem Option: Allow NVPerfHUD = No -07:17:22: D3D9 : RenderSystem Option: Anti aliasing = None -07:17:22: D3D9 : RenderSystem Option: Floating-point mode = Fastest -07:17:22: D3D9 : RenderSystem Option: Full Screen = No -07:17:22: D3D9 : RenderSystem Option: Rendering Device = ATI MOBILITY RADEON -07:17:22: D3D9 : RenderSystem Option: VSync = Yes -07:17:22: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour -07:17:29: D3D9 : Shutting down cleanly. -07:17:29: CPU Identifier & Features -07:17:29: ------------------------- -07:17:29: * CPU ID: GenuineIntel: Intel(R) Pentium(R) M processor 1700MHz -07:17:29: * SSE: yes -07:17:29: * SSE2: yes -07:17:29: * SSE3: no -07:17:29: * MMX: yes -07:17:29: * MMXEXT: yes -07:17:29: * 3DNOW: no -07:17:29: * 3DNOWEXT: no -07:17:29: * CMOV: yes -07:17:29: * TSC: yes -07:17:29: * FPU: yes -07:17:29: * PRO: no -07:17:29: * HT: no -07:17:29: ------------------------- -07:17:29: *** Starting Win32GL Subsystem *** -07:17:29: GLRenderSystem::createRenderWindow "OGRE Render Window", 640x480 windowed miscParams: FSAA=0 colourDepth=16 displayFrequency=0 vsync=false -07:17:29: Created Win32Window 'OGRE Render Window' : 640x480, 16bpp -07:17:29: GL_VERSION = 1.3.1006 WinXP Release -07:17:29: GL_VENDOR = ATI Technologies Inc. -07:17:29: GL_RENDERER = RADEON 7000 SW TCL x86/SSE2 -07:17:29: GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control -07:17:29: Supported WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control -07:17:29: *************************** -07:17:29: *** GL Renderer Started *** -07:17:30: *************************** -07:17:30: Registering ResourceManager for type GpuProgram -07:17:30: GL: Using PBuffers for rendering to textures -07:17:30: RenderSystem capabilities -07:17:30: ------------------------- -07:17:30: * Hardware generation of mipmaps: yes -07:17:30: * Texture blending: yes -07:17:30: * Anisotropic texture filtering: yes -07:17:30: * Dot product texture operation: yes -07:17:30: * Cube mapping: yes -07:17:30: * Hardware stencil buffer: yes -07:17:30: - Stencil depth: 8 -07:17:30: - Two sided stencil support: no -07:17:30: - Wrap stencil values: yes -07:17:30: * Hardware vertex / index buffers: no -07:17:30: * Vertex programs: no -07:17:30: * Fragment programs: no -07:17:30: * Texture Compression: yes -07:17:30: - DXT: yes -07:17:30: - VTC: no -07:17:30: * Scissor Rectangle: yes -07:17:30: * Hardware Occlusion Query: yes -07:17:30: * User clip planes: yes -07:17:30: * VET_UBYTE4 vertex element type: yes -07:17:30: * Infinite far plane projection: yes -07:17:30: * Hardware render-to-texture: yes -07:17:30: * Floating point textures: no -07:17:30: * Non-power-of-two textures: no -07:17:30: * Volume textures: yes -07:17:30: * Multiple Render Targets: 1 -07:17:30: * Point Sprites: no -07:17:30: * Extended point parameters: yes -07:17:30: * Max Point Size: 5.14206e-038 -07:17:30: * Vertex texture fetch: yes -07:17:30: - Max vertex textures: 20263 -07:17:30: - Vertex textures shared: yes -07:17:30: Registering ResourceManager for type Texture -07:17:30: ResourceBackgroundQueue - threading disabled -07:17:30: Particle Renderer Type 'billboard' registered -07:17:30: SceneManagerFactory for type 'BspSceneManager' registered. -07:17:30: Registering ResourceManager for type BspLevel +15:32:01: Creating resource group General +15:32:01: Creating resource group Internal +15:32:01: Creating resource group Autodetect +15:32:01: SceneManagerFactory for type 'DefaultSceneManager' registered. +15:32:01: Registering ResourceManager for type Material +15:32:01: Registering ResourceManager for type Mesh +15:32:01: Registering ResourceManager for type Skeleton +15:32:01: MovableObjectFactory for type 'ParticleSystem' registered. +15:32:01: OverlayElementFactory for type Panel registered. +15:32:01: OverlayElementFactory for type BorderPanel registered. +15:32:01: OverlayElementFactory for type TextArea registered. +15:32:01: Registering ResourceManager for type Font +15:32:01: ArchiveFactory for archive type FileSystem registered. +15:32:01: ArchiveFactory for archive type Zip registered. +15:32:01: FreeImage version: 3.10.0 +15:32:01: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details +15:32:01: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2 +15:32:01: DDS codec registering +15:32:01: Registering ResourceManager for type HighLevelGpuProgram +15:32:01: Registering ResourceManager for type Compositor +15:32:01: MovableObjectFactory for type 'Entity' registered. +15:32:01: MovableObjectFactory for type 'Light' registered. +15:32:01: MovableObjectFactory for type 'BillboardSet' registered. +15:32:01: MovableObjectFactory for type 'ManualObject' registered. +15:32:01: MovableObjectFactory for type 'BillboardChain' registered. +15:32:01: MovableObjectFactory for type 'RibbonTrail' registered. +15:32:01: Loading library ../../../plugins\RenderSystem_GL.dll +15:32:01: Installing plugin: GL RenderSystem +15:32:01: OpenGL Rendering Subsystem created. +15:32:01: Plugin successfully installed +15:32:01: Loading library ../../../plugins\RenderSystem_Direct3D9.dll +15:32:01: Installing plugin: D3D9 RenderSystem +15:32:01: D3D9 : Direct3D9 Rendering Subsystem created. +15:32:01: D3D9: Driver Detection Starts +15:32:01: D3D9: Driver Detection Ends +15:32:01: Plugin successfully installed +15:32:01: Loading library ../../../plugins\Plugin_ParticleFX.dll +15:32:01: Installing plugin: ParticleFX +15:32:01: Particle Emitter Type 'Point' registered +15:32:01: Particle Emitter Type 'Box' registered +15:32:01: Particle Emitter Type 'Ellipsoid' registered +15:32:01: Particle Emitter Type 'Cylinder' registered +15:32:01: Particle Emitter Type 'Ring' registered +15:32:01: Particle Emitter Type 'HollowEllipsoid' registered +15:32:01: Particle Affector Type 'LinearForce' registered +15:32:01: Particle Affector Type 'ColourFader' registered +15:32:01: Particle Affector Type 'ColourFader2' registered +15:32:01: Particle Affector Type 'ColourImage' registered +15:32:01: Particle Affector Type 'ColourInterpolator' registered +15:32:01: Particle Affector Type 'Scaler' registered +15:32:01: Particle Affector Type 'Rotator' registered +15:32:01: Particle Affector Type 'DirectionRandomiser' registered +15:32:01: Particle Affector Type 'DeflectorPlane' registered +15:32:01: Plugin successfully installed +15:32:01: Loading library ../../../plugins\Plugin_BSPSceneManager.dll +15:32:01: Installing plugin: BSP Scene Manager +15:32:01: Plugin successfully installed +15:32:01: Loading library ../../../plugins\Plugin_OctreeSceneManager.dll +15:32:01: Installing plugin: Octree & Terrain Scene Manager +15:32:01: Plugin successfully installed +15:32:01: Loading library ../../../plugins\Plugin_CgProgramManager.dll +15:32:01: Installing plugin: Cg Program Manager +15:32:02: Plugin successfully installed +15:32:02: *-*-* OGRE Initialising +15:32:02: *-*-* Version 1.7.0RC1 (Cthugha) +15:32:02: D3D9 : RenderSystem Option: Allow NVPerfHUD = No +15:32:02: D3D9 : RenderSystem Option: Anti aliasing = None +15:32:02: D3D9 : RenderSystem Option: Floating-point mode = Fastest +15:32:02: D3D9 : RenderSystem Option: Full Screen = No +15:32:02: D3D9 : RenderSystem Option: Rendering Device = Mobile Intel(R) 965 Express Chipset Family +15:32:02: D3D9 : RenderSystem Option: VSync = No +15:32:02: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour +15:32:02: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No +15:32:02: CPU Identifier & Features +15:32:02: ------------------------- +15:32:02: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU T7500 @ 2.20GHz +15:32:02: * SSE: yes +15:32:02: * SSE2: yes +15:32:02: * SSE3: yes +15:32:02: * MMX: yes +15:32:02: * MMXEXT: yes +15:32:02: * 3DNOW: no +15:32:02: * 3DNOWEXT: no +15:32:02: * CMOV: yes +15:32:02: * TSC: yes +15:32:02: * FPU: yes +15:32:02: * PRO: yes +15:32:02: * HT: no +15:32:02: ------------------------- +15:32:02: D3D9 : Subsystem Initialising +15:32:02: D3D9RenderSystem::_createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 gamma=false useNVPerfHUD=false vsync=false +15:32:02: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp +15:32:02: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem. +15:32:02: Registering ResourceManager for type Texture +15:32:02: Registering ResourceManager for type GpuProgram +15:32:02: D3D9: Vertex texture format supported - PF_L8 +15:32:02: D3D9: Vertex texture format supported - PF_L16 +15:32:02: D3D9: Vertex texture format supported - PF_A8 +15:32:02: D3D9: Vertex texture format supported - PF_A4L4 +15:32:02: D3D9: Vertex texture format supported - PF_BYTE_LA +15:32:02: D3D9: Vertex texture format supported - PF_R5G6B5 +15:32:02: D3D9: Vertex texture format supported - PF_B5G6R5 +15:32:02: D3D9: Vertex texture format supported - PF_A4R4G4B4 +15:32:02: D3D9: Vertex texture format supported - PF_A1R5G5B5 +15:32:02: D3D9: Vertex texture format supported - PF_A8R8G8B8 +15:32:02: D3D9: Vertex texture format supported - PF_B8G8R8A8 +15:32:02: D3D9: Vertex texture format supported - PF_A2R10G10B10 +15:32:02: D3D9: Vertex texture format supported - PF_DXT1 +15:32:02: D3D9: Vertex texture format supported - PF_DXT2 +15:32:02: D3D9: Vertex texture format supported - PF_DXT3 +15:32:02: D3D9: Vertex texture format supported - PF_DXT4 +15:32:02: D3D9: Vertex texture format supported - PF_DXT5 +15:32:02: D3D9: Vertex texture format supported - PF_FLOAT16_RGB +15:32:02: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA +15:32:02: D3D9: Vertex texture format supported - PF_FLOAT32_RGB +15:32:02: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA +15:32:02: D3D9: Vertex texture format supported - PF_X8R8G8B8 +15:32:02: D3D9: Vertex texture format supported - PF_R8G8B8A8 +15:32:02: D3D9: Vertex texture format supported - PF_DEPTH +15:32:02: D3D9: Vertex texture format supported - PF_SHORT_RGBA +15:32:02: D3D9: Vertex texture format supported - PF_FLOAT16_R +15:32:02: D3D9: Vertex texture format supported - PF_FLOAT32_R +15:32:02: D3D9: Vertex texture format supported - PF_SHORT_GR +15:32:02: D3D9: Vertex texture format supported - PF_FLOAT16_GR +15:32:02: D3D9: Vertex texture format supported - PF_FLOAT32_GR +15:32:02: D3D9: Vertex texture format supported - PF_SHORT_RGB +15:32:02: RenderSystem capabilities +15:32:02: ------------------------- +15:32:02: RenderSystem Name: Direct3D9 Rendering Subsystem +15:32:02: GPU Vendor: intel +15:32:02: Device Name: Mobile Intel(R) 965 Express Chipset Family +15:32:02: Driver Version: 6.14.10.4926 +15:32:02: * Fixed function pipeline: yes +15:32:02: * Hardware generation of mipmaps: no +15:32:02: * Texture blending: yes +15:32:02: * Anisotropic texture filtering: yes +15:32:02: * Dot product texture operation: yes +15:32:02: * Cube mapping: yes +15:32:02: * Hardware stencil buffer: yes +15:32:02: - Stencil depth: 8 +15:32:02: - Two sided stencil support: yes +15:32:02: - Wrap stencil values: yes +15:32:02: * Hardware vertex / index buffers: yes +15:32:02: * Vertex programs: yes +15:32:02: * Fragment programs: yes +15:32:02: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0 +15:32:02: * Texture Compression: yes +15:32:02: - DXT: yes +15:32:02: - VTC: no +15:32:02: * Scissor Rectangle: yes +15:32:02: * Hardware Occlusion Query: yes +15:32:02: * User clip planes: yes +15:32:02: * VET_UBYTE4 vertex element type: yes +15:32:02: * Infinite far plane projection: yes +15:32:02: * Hardware render-to-texture: yes +15:32:02: * Floating point textures: yes +15:32:02: * Non-power-of-two textures: yes (limited) +15:32:02: * Volume textures: yes +15:32:02: * Multiple Render Targets: 4 +15:32:02: - With different bit depths: yes +15:32:02: * Point Sprites: yes +15:32:02: * Extended point parameters: yes +15:32:02: * Max Point Size: 256 +15:32:02: * Vertex texture fetch: yes +15:32:02: - Max vertex textures: 4 +15:32:02: - Vertex textures shared: no +15:32:02: * DirectX per stage constants: yes +15:32:02: *************************************** +15:32:02: *** D3D9 : Subsystem Initialised OK *** +15:32:02: *************************************** +15:32:02: ResourceBackgroundQueue - threading disabled +15:32:02: Particle Renderer Type 'billboard' registered +15:32:02: SceneManagerFactory for type 'BspSceneManager' registered. +15:32:02: Registering ResourceManager for type BspLevel +15:32:02: SceneManagerFactory for type 'OctreeSceneManager' registered. +15:32:02: SceneManagerFactory for type 'TerrainSceneManager' registered. +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:55: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: !!! Direct3D Device Lost! +15:32:56: D3D9TextureManager released: +15:32:56: 0 unmanaged textures +15:32:56: D3D9HardwareBufferManager released: +15:32:56: 0 unmanaged vertex buffers +15:32:56: 0 unmanaged index buffers +15:32:57: Reset device ok w:800 h:600 +15:32:57: D3D9TextureManager recreated: +15:32:57: 0 unmanaged textures +15:32:57: D3D9HardwareBufferManager recreated: +15:32:57: 0 unmanaged vertex buffers +15:32:57: 0 unmanaged index buffers +15:32:57: !!! Direct3D Device successfully restored. Modified: trunk/python-ogre/scripts/UpdateDLLs.bat =================================================================== --- trunk/python-ogre/scripts/UpdateDLLs.bat 2008-06-23 06:26:56 UTC (rev 604) +++ trunk/python-ogre/scripts/UpdateDLLs.bat 2008-06-23 08:07:20 UTC (rev 605) @@ -5,19 +5,20 @@ setlocal set root=c:\development set package=..\packages_2.5\ogre -set ogre=%root%\ogrenew\samples\common\bin\release -set cegui=%root%\cegui-0.5.0\bin +set ogre=%root%\ogre\samples\common\bin\release +set cegui=%root%\cegui-0.6.0\bin set quick=%root%\quickgui\bin set opcode=%root%\OpCode\Release set nxogre=%root%\NxOgre\NxOgre\lib set newton=%root%\NewtonSDK\sdk\dll set ogreode=%root%\ogreaddons\ogreode -set physx="c:\program files\AGEIA Technologies\SDK\v2.7.3\bin\win32" +set physx="c:\program files\NVIDIA Corporation\NVIDIA PhysX SDK\v2.8.1\bin\win32" set theora=%root%\ogreaddons\videoplugin\TheoraVideo\bin\Release set ffmpeg=%root%\ffmpeg -set navi=%root%\navi\Dependencies\win32\llmozlib\runtime\Release -set boost=%root%\boost\bin.v2\libs\python2.5\build\msvc-8.0\release\threading-multi -set particleuniverse=%root%\ogrenew\plugins\particleuniverse\bin\release +set naviextra=%root%\navi\Dependencies\win32\astral\runtime\Release +set navi=%root%\navi\lib +set boost=%root%\boost-trunk\bin.v2\libs\python\build\msvc-9.0express\release\threading-multi +set particleuniverse=%root%\ogre\plugins\particleuniverse\bin\release set ogreal=%root%\OgreAL\lib\Release set freealut=%root%\FreeAlut\lib @@ -29,7 +30,7 @@ copy /y %ogre%\ogremain.dll %package%\renderer\OGRE copy /y %ogre%\cg.dll %package%\renderer\OGRE -copy /y %boost%\boost_python-vc80-mt-1_35.dll %package%\renderer\OGRE +copy /y %boost%\boost_python-vc90-mt-1_35.dll %package%\renderer\OGRE copy /y %ogre%\render*.dll ..\plugins copy /y %ogre%\plug*.dll ..\plugins @@ -40,10 +41,10 @@ rem Physics copy /y %ogre%\ReferenceAppLayer.dll %package%\physics\OgreRefApp -copy /y %opcode%\opcode.dll %package%\physics\OpCode +REM copy /y %opcode%\opcode.dll %package%\physics\OpCode copy /y %nxogre%\nxogre.dll %package%\physics\NxOgre copy /y %newton%\newton.dll %package%\physics\OgreNewt -copy /y %boost%\boost_python-vc80-mt-1_35.dll %package%\physics\ode +copy /y %boost%\boost_python-vc90-mt-1_35.dll %package%\physics\ode rem OgreODE copy /y %ogreode%\lib\Release\OgreOde_Core.dll %package%\physics\OgreOde @@ -68,7 +69,7 @@ copy /y %ogre%\OgreGUIRenderer.dll %package%\gui\CEGUI rem QuickGUI -copy /y %quick%\QuickGUI.dll %package%\gui\QuickGui +REM copy /y %quick%\QuickGUI.dll %package%\gui\QuickGui rem OgreAL copy /y %ogreal%\OgreAL.dll %package%\sound\OgreAL @@ -76,7 +77,7 @@ copy /y %vorbis%\VorbisFile_Dynamic_Release\vorbisfile.dll %package%\sound\OgreAL copy /y %vorbis%\Vorbis_Dynamic_Release\vorbis.dll %package%\sound\OgreAL copy /y %ogg%\ogg.dll %package%\sound\OgreAL -copy /y %freealut%\alut.dll %package%\sound\OgreAL +REM copy /y %freealut%\alut.dll %package%\sound\OgreAL copy /y %openal%\OpenAL32.dll %package%\sound\OgreAL copy /y %openal%\wrap_oal.dll %package%\sound\OgreAL @@ -84,4 +85,4 @@ copy /y %navi%\*.dll %package%\gui\navi rem plib -copy /y %boost%\boost_python-vc80-mt-1_35.dll %package%\addons\plib \ No newline at end of file +copy /y %boost%\boost_python-vc90-mt-1_35.dll %package%\addons\plib \ No newline at end of file Modified: trunk/python-ogre/scripts/build_html.bat =================================================================== --- trunk/python-ogre/scripts/build_html.bat 2008-06-23 06:26:56 UTC (rev 604) +++ trunk/python-ogre/scripts/build_html.bat 2008-06-23 08:07:20 UTC (rev 605) @@ -16,7 +16,7 @@ echo run the microsfot htmlhtml studio and compile the chm rem rem https://frogpie.svn.sourceforge.net/svnroot/frogpie/trunk/sandbox/chm (chm generator) -rem http://msdn.microsoft.com/library/en-us/htmlhelp/html/hwMicrosoftHTMLHelpDownloads.asp +rem http://www.microsoft.com/downloads/details.aspx?FamilyID=00535334-c8a6-452f-9aa0-d597d16580cc&DisplayLang=en rem https://svn.sourceforge.net/svnroot/epydoc/trunk/epydoc rem Checkout a new gen_epydoc.py in the patch directory if you have issues Modified: trunk/python-ogre/scripts/compilesource.bat =================================================================== --- trunk/python-ogre/scripts/compilesource.bat 2008-06-23 06:26:56 UTC (rev 604) +++ trunk/python-ogre/scripts/compilesource.bat 2008-06-23 08:07:20 UTC (rev 605) @@ -1,9 +1,9 @@ setlocal pushd -set _VCBUILD="c:\\Program Files\\Microsoft Visual Studio 8\\vc\\vcpackages\\vcbuild.exe" +set _VCBUILD="c:\\Program Files\\Microsoft Visual Studio 9.0\\vc\\vcpackages\\vcbuild.exe" set _ROOT=c:\\development call vcvars32 -cd %_ROOT%\\ogrenew +cd %_ROOT%\\ogre %_VCBUILD% /useenv Ogre_vc8.sln "Release|Win32" rem cd %_ROOT%\\NxOgre\\NxOgre rem %_VCBUILD% /useenv NxOgre.VC8.Windows.sln "Release|Win32" This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |