[Python-ogre-commit] SF.net SVN: python-ogre: [605] trunk/python-ogre
Brought to you by:
andy_miller,
roman_yakovenko
|
From: <and...@us...> - 2008-06-23 08:07:16
|
Revision: 605
http://python-ogre.svn.sourceforge.net/python-ogre/?rev=605&view=rev
Author: andy_miller
Date: 2008-06-23 01:07:20 -0700 (Mon, 23 Jun 2008)
Log Message:
-----------
Further demo fixes and script updates for the 1.2 release
Modified Paths:
--------------
trunk/python-ogre/demos/cegui/Demo_CEGUI_Facial.py
trunk/python-ogre/demos/cegui/Demo_CEGUI_Gui.py
trunk/python-ogre/demos/ogre/Demo_RenderToTexture.py
trunk/python-ogre/demos/ogre/tests/Test_Corners.py
trunk/python-ogre/demos/ogre/tests/Test_General.py
trunk/python-ogre/demos/ogre/tests/ogre.txt
trunk/python-ogre/scripts/UpdateDLLs.bat
trunk/python-ogre/scripts/build_html.bat
trunk/python-ogre/scripts/compilesource.bat
Modified: trunk/python-ogre/demos/cegui/Demo_CEGUI_Facial.py
===================================================================
--- trunk/python-ogre/demos/cegui/Demo_CEGUI_Facial.py 2008-06-23 06:26:56 UTC (rev 604)
+++ trunk/python-ogre/demos/cegui/Demo_CEGUI_Facial.py 2008-06-23 08:07:20 UTC (rev 605)
@@ -141,7 +141,7 @@
self.system.setDefaultFont("BlueHighway-12")
# Load Layout
- sheet = cegui.WindowManager.getSingleton().loadWindowLayout("facial.layout")
+ sheet = cegui.WindowManager.getSingleton().loadWindowLayout("facial.layout", False)
self.system.setGUISheet (sheet)
sheet.enabled=True
@@ -180,7 +180,7 @@
self.manualAnimState = head.getAnimationState("manual")
self.manualAnimState.timePosition=0
- headNode = sceneManager.rootSceneNode.createChildSceneNode()
+ headNode = sceneManager.getRootSceneNode().createChildSceneNode()
headNode.attachObject(head)
self.camera.setPosition( ogre.Vector3(-20, 50, 150) )
Modified: trunk/python-ogre/demos/cegui/Demo_CEGUI_Gui.py
===================================================================
--- trunk/python-ogre/demos/cegui/Demo_CEGUI_Gui.py 2008-06-23 06:26:56 UTC (rev 604)
+++ trunk/python-ogre/demos/cegui/Demo_CEGUI_Gui.py 2008-06-23 08:07:20 UTC (rev 605)
@@ -104,7 +104,14 @@
## Setup Render To Texture for preview window
- rttTex = self.root.getRenderSystem().createRenderTexture( "RttTex", 512, 512, ogre.TextureType.TEX_TYPE_2D, ogre.PixelFormat.PF_R8G8B8 )
+ texture = ogre.TextureManager.getSingleton().createManual( "RttTex",
+ ogre.ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME, ogre.TEX_TYPE_2D,
+ 512, 512, 0, ogre.PixelFormat.PF_R8G8B8, ogre.TU_RENDERTARGET )
+ rttTex = texture.getBuffer().getRenderTarget()
+
+
+
+# # rttTex = self.root.getRenderSystem().createRenderTexture( "RttTex", 512, 512, ogre.TextureType.TEX_TYPE_2D, ogre.PixelFormat.PF_R8G8B8 )
rttCam = self.sceneManager.createCamera("RttCam")
camNode = self.sceneManager.getRootSceneNode().createChildSceneNode("rttCamNode")
camNode.attachObject(rttCam)
@@ -131,7 +138,7 @@
self.GUIsystem.setDefaultMouseCursor("TaharezLook", "MouseArrow")
self.GUIsystem.setDefaultFont( "BlueHighway-12")
- sheet = CEGUI.WindowManager.getSingleton().loadWindowLayout("ogregui.layout")
+ sheet = CEGUI.WindowManager.getSingleton().loadWindowLayout("ogregui.layout", False)
self.GUIsystem.setGUISheet(sheet)
#
@@ -271,7 +278,7 @@
if(self.EditorGuiSheet):
CEGUI.WindowManager.getSingleton().destroyWindow(self.EditorGuiSheet)
- self.EditorGuiSheet = CEGUI.WindowManager.getSingleton().loadWindowLayout("cegui8.layout")
+ self.EditorGuiSheet = CEGUI.WindowManager.getSingleton().loadWindowLayout("cegui8.layout", False)
self.setupLoadedLayoutHandlers()
editorWindow = CEGUI.WindowManager.getSingleton().getWindow( "OgreGuiDemo2/MainWindow")
Modified: trunk/python-ogre/demos/ogre/Demo_RenderToTexture.py
===================================================================
--- trunk/python-ogre/demos/ogre/Demo_RenderToTexture.py 2008-06-23 06:26:56 UTC (rev 604)
+++ trunk/python-ogre/demos/ogre/Demo_RenderToTexture.py 2008-06-23 08:07:20 UTC (rev 605)
@@ -67,8 +67,18 @@
self.camera.NearClipDistance = 5
def __del__ ( self ):
- del self.soundManager
- sf.Application.__del__(self)
+ print "1"
+ del self.camera
+ print "1"
+ del self.sceneManager
+ print "1"
+ del self.frameListener
+ print "1"
+ del self.root
+ print "1"
+ del self.renderWindow
+ print "1"
+
def _createScene(self):
"Override sf create scene"
@@ -140,12 +150,16 @@
## Either of these techniques works...
# create RenderTexture
- rttTex = self.root.getRenderSystem().createRenderTexture( "RttTex", 512, 512,
- ogre.TEX_TYPE_2D,ogre.PixelFormat.PF_R8G8B8 )
-# texture = ogre.TextureManager.getSingleton().createManual( "RttTex",
-# ogre.ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME, ogre.TEX_TYPE_2D,
-# 512, 512, 0, ogre.PixelFormat.PF_R8G8B8, ogre.TU_RENDERTARGET )
-
+ if ogre.GetPythonOgreVersion()[1] == '1' and int(ogre.GetPythonOgreVersion()[1]) < 2: ## Python Ogre after 1.2 has API changes
+
+ rttTex = self.root.getRenderSystem().createRenderTexture( "RttTex", 512, 512,
+ ogre.TEX_TYPE_2D,ogre.PixelFormat.PF_R8G8B8 )
+ else:
+ texture = ogre.TextureManager.getSingleton().createManual( "RttTex",
+ ogre.ResourceGroupManager.DEFAULT_RESOURCE_GROUP_NAME, ogre.TEX_TYPE_2D,
+ 512, 512, 0, ogre.PixelFormat.PF_R8G8B8, ogre.TU_RENDERTARGET )
+ rttTex = texture.getBuffer().getRenderTarget()
+
self.mReflectCam = sceneManager.createCamera("ReflectCam")
self.mReflectCam.setNearClipDistance(camera.getNearClipDistance())
self.mReflectCam.setFarClipDistance(camera.getFarClipDistance())
Modified: trunk/python-ogre/demos/ogre/tests/Test_Corners.py
===================================================================
--- trunk/python-ogre/demos/ogre/tests/Test_Corners.py 2008-06-23 06:26:56 UTC (rev 604)
+++ trunk/python-ogre/demos/ogre/tests/Test_Corners.py 2008-06-23 08:07:20 UTC (rev 605)
@@ -29,7 +29,7 @@
sm.ambientLight = (1,1,1)
ent1 = sm.createEntity("Robot","robot.mesh")
- node1 = sm.rootSceneNode.createChildSceneNode("RobotNode")
+ node1 = sm.getRootSceneNode().createChildSceneNode("RobotNode")
node1.lookAt ( ogre.Vector3(0,0,0), ogre.Node.TransformSpace.TS_LOCAL )
node1.lookAt ( (0,0,0), ogre.Node.TransformSpace.TS_WORLD )
Modified: trunk/python-ogre/demos/ogre/tests/Test_General.py
===================================================================
--- trunk/python-ogre/demos/ogre/tests/Test_General.py 2008-06-23 06:26:56 UTC (rev 604)
+++ trunk/python-ogre/demos/ogre/tests/Test_General.py 2008-06-23 08:07:20 UTC (rev 605)
@@ -1,7 +1,9 @@
# This code is in the Public Domain
-import Ogre as ogre
-import SampleFramework as sf
-import ctypes, math,sys, os, os.path
+import os,sys, ctypes, math, os.path
+if sys.platform == 'win32':
+ os.environ['PATH'] += ';' + __file__[0]
+import ogre.renderer.OGRE as ogre
+import SampleFramework
pluginfile = "plugins.cfg"
root = ogre.Root( pluginfile )
Modified: trunk/python-ogre/demos/ogre/tests/ogre.txt
===================================================================
--- trunk/python-ogre/demos/ogre/tests/ogre.txt 2008-06-23 06:26:56 UTC (rev 604)
+++ trunk/python-ogre/demos/ogre/tests/ogre.txt 2008-06-23 08:07:20 UTC (rev 605)
@@ -1,137 +1,225 @@
-07:17:21: Creating resource group General
-07:17:21: Creating resource group Internal
-07:17:21: Creating resource group Autodetect
-07:17:21: SceneManagerFactory for type 'DefaultSceneManager' registered.
-07:17:21: Registering ResourceManager for type Material
-07:17:21: Registering ResourceManager for type Mesh
-07:17:21: Registering ResourceManager for type Skeleton
-07:17:21: MovableObjectFactory for type 'ParticleSystem' registered.
-07:17:21: OverlayElementFactory for type Panel registered.
-07:17:21: OverlayElementFactory for type BorderPanel registered.
-07:17:21: OverlayElementFactory for type TextArea registered.
-07:17:21: Registering ResourceManager for type Font
-07:17:21: ArchiveFactory for archive type FileSystem registered.
-07:17:21: ArchiveFactory for archive type Zip registered.
-07:17:21: FreeImage version: 3.9.2
-07:17:21: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
-07:17:21: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
-07:17:21: DDS codec registering
-07:17:21: Registering ResourceManager for type HighLevelGpuProgram
-07:17:21: Registering ResourceManager for type Compositor
-07:17:21: MovableObjectFactory for type 'Entity' registered.
-07:17:21: MovableObjectFactory for type 'Light' registered.
-07:17:21: MovableObjectFactory for type 'BillboardSet' registered.
-07:17:21: MovableObjectFactory for type 'ManualObject' registered.
-07:17:21: MovableObjectFactory for type 'BillboardChain' registered.
-07:17:21: MovableObjectFactory for type 'RibbonTrail' registered.
-07:17:21: Loading library ../../../plugins\RenderSystem_GL.dll
-07:17:21: Installing plugin: GL RenderSystem
-07:17:21: OpenGL Rendering Subsystem created.
-07:17:22: Plugin successfully installed
-07:17:22: Loading library ../../../plugins\RenderSystem_Direct3D9.dll
-07:17:22: Installing plugin: D3D9 RenderSystem
-07:17:22: D3D9 : Direct3D9 Rendering Subsystem created.
-07:17:22: D3D9: Driver Detection Starts
-07:17:22: D3D9: Driver Detection Ends
-07:17:22: Plugin successfully installed
-07:17:22: Loading library ../../../plugins\Plugin_ParticleFX.dll
-07:17:22: Installing plugin: ParticleFX
-07:17:22: Particle Emitter Type 'Point' registered
-07:17:22: Particle Emitter Type 'Box' registered
-07:17:22: Particle Emitter Type 'Ellipsoid' registered
-07:17:22: Particle Emitter Type 'Cylinder' registered
-07:17:22: Particle Emitter Type 'Ring' registered
-07:17:22: Particle Emitter Type 'HollowEllipsoid' registered
-07:17:22: Particle Affector Type 'LinearForce' registered
-07:17:22: Particle Affector Type 'ColourFader' registered
-07:17:22: Particle Affector Type 'ColourFader2' registered
-07:17:22: Particle Affector Type 'ColourImage' registered
-07:17:22: Particle Affector Type 'ColourInterpolator' registered
-07:17:22: Particle Affector Type 'Scaler' registered
-07:17:22: Particle Affector Type 'Rotator' registered
-07:17:22: Particle Affector Type 'DirectionRandomiser' registered
-07:17:22: Particle Affector Type 'DeflectorPlane' registered
-07:17:22: Plugin successfully installed
-07:17:22: Loading library ../../../plugins\Plugin_BSPSceneManager.dll
-07:17:22: Installing plugin: BSP Scene Manager
-07:17:22: Plugin successfully installed
-07:17:22: Loading library ../../../plugins\Plugin_CgProgramManager.dll
-07:17:22: Installing plugin: Cg Program Manager
-07:17:22: Plugin successfully installed
-07:17:22: *-*-* OGRE Initialising
-07:17:22: *-*-* Version 1.4.2 (Eihort)
-07:17:22: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
-07:17:22: D3D9 : RenderSystem Option: Anti aliasing = None
-07:17:22: D3D9 : RenderSystem Option: Floating-point mode = Fastest
-07:17:22: D3D9 : RenderSystem Option: Full Screen = No
-07:17:22: D3D9 : RenderSystem Option: Rendering Device = ATI MOBILITY RADEON
-07:17:22: D3D9 : RenderSystem Option: VSync = Yes
-07:17:22: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
-07:17:29: D3D9 : Shutting down cleanly.
-07:17:29: CPU Identifier & Features
-07:17:29: -------------------------
-07:17:29: * CPU ID: GenuineIntel: Intel(R) Pentium(R) M processor 1700MHz
-07:17:29: * SSE: yes
-07:17:29: * SSE2: yes
-07:17:29: * SSE3: no
-07:17:29: * MMX: yes
-07:17:29: * MMXEXT: yes
-07:17:29: * 3DNOW: no
-07:17:29: * 3DNOWEXT: no
-07:17:29: * CMOV: yes
-07:17:29: * TSC: yes
-07:17:29: * FPU: yes
-07:17:29: * PRO: no
-07:17:29: * HT: no
-07:17:29: -------------------------
-07:17:29: *** Starting Win32GL Subsystem ***
-07:17:29: GLRenderSystem::createRenderWindow "OGRE Render Window", 640x480 windowed miscParams: FSAA=0 colourDepth=16 displayFrequency=0 vsync=false
-07:17:29: Created Win32Window 'OGRE Render Window' : 640x480, 16bpp
-07:17:29: GL_VERSION = 1.3.1006 WinXP Release
-07:17:29: GL_VENDOR = ATI Technologies Inc.
-07:17:29: GL_RENDERER = RADEON 7000 SW TCL x86/SSE2
-07:17:29: GL_EXTENSIONS = GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_occlusion_query GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_window_pos GL_ATI_envmap_bumpmap GL_ATI_texture_env_combine3 GL_ATI_texture_mirror_once GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_EXT_abgr GL_EXT_bgra GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
-07:17:29: Supported WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_swap_control
-07:17:29: ***************************
-07:17:29: *** GL Renderer Started ***
-07:17:30: ***************************
-07:17:30: Registering ResourceManager for type GpuProgram
-07:17:30: GL: Using PBuffers for rendering to textures
-07:17:30: RenderSystem capabilities
-07:17:30: -------------------------
-07:17:30: * Hardware generation of mipmaps: yes
-07:17:30: * Texture blending: yes
-07:17:30: * Anisotropic texture filtering: yes
-07:17:30: * Dot product texture operation: yes
-07:17:30: * Cube mapping: yes
-07:17:30: * Hardware stencil buffer: yes
-07:17:30: - Stencil depth: 8
-07:17:30: - Two sided stencil support: no
-07:17:30: - Wrap stencil values: yes
-07:17:30: * Hardware vertex / index buffers: no
-07:17:30: * Vertex programs: no
-07:17:30: * Fragment programs: no
-07:17:30: * Texture Compression: yes
-07:17:30: - DXT: yes
-07:17:30: - VTC: no
-07:17:30: * Scissor Rectangle: yes
-07:17:30: * Hardware Occlusion Query: yes
-07:17:30: * User clip planes: yes
-07:17:30: * VET_UBYTE4 vertex element type: yes
-07:17:30: * Infinite far plane projection: yes
-07:17:30: * Hardware render-to-texture: yes
-07:17:30: * Floating point textures: no
-07:17:30: * Non-power-of-two textures: no
-07:17:30: * Volume textures: yes
-07:17:30: * Multiple Render Targets: 1
-07:17:30: * Point Sprites: no
-07:17:30: * Extended point parameters: yes
-07:17:30: * Max Point Size: 5.14206e-038
-07:17:30: * Vertex texture fetch: yes
-07:17:30: - Max vertex textures: 20263
-07:17:30: - Vertex textures shared: yes
-07:17:30: Registering ResourceManager for type Texture
-07:17:30: ResourceBackgroundQueue - threading disabled
-07:17:30: Particle Renderer Type 'billboard' registered
-07:17:30: SceneManagerFactory for type 'BspSceneManager' registered.
-07:17:30: Registering ResourceManager for type BspLevel
+15:32:01: Creating resource group General
+15:32:01: Creating resource group Internal
+15:32:01: Creating resource group Autodetect
+15:32:01: SceneManagerFactory for type 'DefaultSceneManager' registered.
+15:32:01: Registering ResourceManager for type Material
+15:32:01: Registering ResourceManager for type Mesh
+15:32:01: Registering ResourceManager for type Skeleton
+15:32:01: MovableObjectFactory for type 'ParticleSystem' registered.
+15:32:01: OverlayElementFactory for type Panel registered.
+15:32:01: OverlayElementFactory for type BorderPanel registered.
+15:32:01: OverlayElementFactory for type TextArea registered.
+15:32:01: Registering ResourceManager for type Font
+15:32:01: ArchiveFactory for archive type FileSystem registered.
+15:32:01: ArchiveFactory for archive type Zip registered.
+15:32:01: FreeImage version: 3.10.0
+15:32:01: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
+15:32:01: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2
+15:32:01: DDS codec registering
+15:32:01: Registering ResourceManager for type HighLevelGpuProgram
+15:32:01: Registering ResourceManager for type Compositor
+15:32:01: MovableObjectFactory for type 'Entity' registered.
+15:32:01: MovableObjectFactory for type 'Light' registered.
+15:32:01: MovableObjectFactory for type 'BillboardSet' registered.
+15:32:01: MovableObjectFactory for type 'ManualObject' registered.
+15:32:01: MovableObjectFactory for type 'BillboardChain' registered.
+15:32:01: MovableObjectFactory for type 'RibbonTrail' registered.
+15:32:01: Loading library ../../../plugins\RenderSystem_GL.dll
+15:32:01: Installing plugin: GL RenderSystem
+15:32:01: OpenGL Rendering Subsystem created.
+15:32:01: Plugin successfully installed
+15:32:01: Loading library ../../../plugins\RenderSystem_Direct3D9.dll
+15:32:01: Installing plugin: D3D9 RenderSystem
+15:32:01: D3D9 : Direct3D9 Rendering Subsystem created.
+15:32:01: D3D9: Driver Detection Starts
+15:32:01: D3D9: Driver Detection Ends
+15:32:01: Plugin successfully installed
+15:32:01: Loading library ../../../plugins\Plugin_ParticleFX.dll
+15:32:01: Installing plugin: ParticleFX
+15:32:01: Particle Emitter Type 'Point' registered
+15:32:01: Particle Emitter Type 'Box' registered
+15:32:01: Particle Emitter Type 'Ellipsoid' registered
+15:32:01: Particle Emitter Type 'Cylinder' registered
+15:32:01: Particle Emitter Type 'Ring' registered
+15:32:01: Particle Emitter Type 'HollowEllipsoid' registered
+15:32:01: Particle Affector Type 'LinearForce' registered
+15:32:01: Particle Affector Type 'ColourFader' registered
+15:32:01: Particle Affector Type 'ColourFader2' registered
+15:32:01: Particle Affector Type 'ColourImage' registered
+15:32:01: Particle Affector Type 'ColourInterpolator' registered
+15:32:01: Particle Affector Type 'Scaler' registered
+15:32:01: Particle Affector Type 'Rotator' registered
+15:32:01: Particle Affector Type 'DirectionRandomiser' registered
+15:32:01: Particle Affector Type 'DeflectorPlane' registered
+15:32:01: Plugin successfully installed
+15:32:01: Loading library ../../../plugins\Plugin_BSPSceneManager.dll
+15:32:01: Installing plugin: BSP Scene Manager
+15:32:01: Plugin successfully installed
+15:32:01: Loading library ../../../plugins\Plugin_OctreeSceneManager.dll
+15:32:01: Installing plugin: Octree & Terrain Scene Manager
+15:32:01: Plugin successfully installed
+15:32:01: Loading library ../../../plugins\Plugin_CgProgramManager.dll
+15:32:01: Installing plugin: Cg Program Manager
+15:32:02: Plugin successfully installed
+15:32:02: *-*-* OGRE Initialising
+15:32:02: *-*-* Version 1.7.0RC1 (Cthugha)
+15:32:02: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
+15:32:02: D3D9 : RenderSystem Option: Anti aliasing = None
+15:32:02: D3D9 : RenderSystem Option: Floating-point mode = Fastest
+15:32:02: D3D9 : RenderSystem Option: Full Screen = No
+15:32:02: D3D9 : RenderSystem Option: Rendering Device = Mobile Intel(R) 965 Express Chipset Family
+15:32:02: D3D9 : RenderSystem Option: VSync = No
+15:32:02: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
+15:32:02: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
+15:32:02: CPU Identifier & Features
+15:32:02: -------------------------
+15:32:02: * CPU ID: GenuineIntel: Intel(R) Core(TM)2 Duo CPU T7500 @ 2.20GHz
+15:32:02: * SSE: yes
+15:32:02: * SSE2: yes
+15:32:02: * SSE3: yes
+15:32:02: * MMX: yes
+15:32:02: * MMXEXT: yes
+15:32:02: * 3DNOW: no
+15:32:02: * 3DNOWEXT: no
+15:32:02: * CMOV: yes
+15:32:02: * TSC: yes
+15:32:02: * FPU: yes
+15:32:02: * PRO: yes
+15:32:02: * HT: no
+15:32:02: -------------------------
+15:32:02: D3D9 : Subsystem Initialising
+15:32:02: D3D9RenderSystem::_createRenderWindow "OGRE Render Window", 800x600 windowed miscParams: FSAA=0 FSAAQuality=0 colourDepth=32 gamma=false useNVPerfHUD=false vsync=false
+15:32:02: D3D9 : Created D3D9 Rendering Window 'OGRE Render Window' : 800x600, 32bpp
+15:32:02: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
+15:32:02: Registering ResourceManager for type Texture
+15:32:02: Registering ResourceManager for type GpuProgram
+15:32:02: D3D9: Vertex texture format supported - PF_L8
+15:32:02: D3D9: Vertex texture format supported - PF_L16
+15:32:02: D3D9: Vertex texture format supported - PF_A8
+15:32:02: D3D9: Vertex texture format supported - PF_A4L4
+15:32:02: D3D9: Vertex texture format supported - PF_BYTE_LA
+15:32:02: D3D9: Vertex texture format supported - PF_R5G6B5
+15:32:02: D3D9: Vertex texture format supported - PF_B5G6R5
+15:32:02: D3D9: Vertex texture format supported - PF_A4R4G4B4
+15:32:02: D3D9: Vertex texture format supported - PF_A1R5G5B5
+15:32:02: D3D9: Vertex texture format supported - PF_A8R8G8B8
+15:32:02: D3D9: Vertex texture format supported - PF_B8G8R8A8
+15:32:02: D3D9: Vertex texture format supported - PF_A2R10G10B10
+15:32:02: D3D9: Vertex texture format supported - PF_DXT1
+15:32:02: D3D9: Vertex texture format supported - PF_DXT2
+15:32:02: D3D9: Vertex texture format supported - PF_DXT3
+15:32:02: D3D9: Vertex texture format supported - PF_DXT4
+15:32:02: D3D9: Vertex texture format supported - PF_DXT5
+15:32:02: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
+15:32:02: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
+15:32:02: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
+15:32:02: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
+15:32:02: D3D9: Vertex texture format supported - PF_X8R8G8B8
+15:32:02: D3D9: Vertex texture format supported - PF_R8G8B8A8
+15:32:02: D3D9: Vertex texture format supported - PF_DEPTH
+15:32:02: D3D9: Vertex texture format supported - PF_SHORT_RGBA
+15:32:02: D3D9: Vertex texture format supported - PF_FLOAT16_R
+15:32:02: D3D9: Vertex texture format supported - PF_FLOAT32_R
+15:32:02: D3D9: Vertex texture format supported - PF_SHORT_GR
+15:32:02: D3D9: Vertex texture format supported - PF_FLOAT16_GR
+15:32:02: D3D9: Vertex texture format supported - PF_FLOAT32_GR
+15:32:02: D3D9: Vertex texture format supported - PF_SHORT_RGB
+15:32:02: RenderSystem capabilities
+15:32:02: -------------------------
+15:32:02: RenderSystem Name: Direct3D9 Rendering Subsystem
+15:32:02: GPU Vendor: intel
+15:32:02: Device Name: Mobile Intel(R) 965 Express Chipset Family
+15:32:02: Driver Version: 6.14.10.4926
+15:32:02: * Fixed function pipeline: yes
+15:32:02: * Hardware generation of mipmaps: no
+15:32:02: * Texture blending: yes
+15:32:02: * Anisotropic texture filtering: yes
+15:32:02: * Dot product texture operation: yes
+15:32:02: * Cube mapping: yes
+15:32:02: * Hardware stencil buffer: yes
+15:32:02: - Stencil depth: 8
+15:32:02: - Two sided stencil support: yes
+15:32:02: - Wrap stencil values: yes
+15:32:02: * Hardware vertex / index buffers: yes
+15:32:02: * Vertex programs: yes
+15:32:02: * Fragment programs: yes
+15:32:02: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
+15:32:02: * Texture Compression: yes
+15:32:02: - DXT: yes
+15:32:02: - VTC: no
+15:32:02: * Scissor Rectangle: yes
+15:32:02: * Hardware Occlusion Query: yes
+15:32:02: * User clip planes: yes
+15:32:02: * VET_UBYTE4 vertex element type: yes
+15:32:02: * Infinite far plane projection: yes
+15:32:02: * Hardware render-to-texture: yes
+15:32:02: * Floating point textures: yes
+15:32:02: * Non-power-of-two textures: yes (limited)
+15:32:02: * Volume textures: yes
+15:32:02: * Multiple Render Targets: 4
+15:32:02: - With different bit depths: yes
+15:32:02: * Point Sprites: yes
+15:32:02: * Extended point parameters: yes
+15:32:02: * Max Point Size: 256
+15:32:02: * Vertex texture fetch: yes
+15:32:02: - Max vertex textures: 4
+15:32:02: - Vertex textures shared: no
+15:32:02: * DirectX per stage constants: yes
+15:32:02: ***************************************
+15:32:02: *** D3D9 : Subsystem Initialised OK ***
+15:32:02: ***************************************
+15:32:02: ResourceBackgroundQueue - threading disabled
+15:32:02: Particle Renderer Type 'billboard' registered
+15:32:02: SceneManagerFactory for type 'BspSceneManager' registered.
+15:32:02: Registering ResourceManager for type BspLevel
+15:32:02: SceneManagerFactory for type 'OctreeSceneManager' registered.
+15:32:02: SceneManagerFactory for type 'TerrainSceneManager' registered.
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:55: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: !!! Direct3D Device Lost!
+15:32:56: D3D9TextureManager released:
+15:32:56: 0 unmanaged textures
+15:32:56: D3D9HardwareBufferManager released:
+15:32:56: 0 unmanaged vertex buffers
+15:32:56: 0 unmanaged index buffers
+15:32:57: Reset device ok w:800 h:600
+15:32:57: D3D9TextureManager recreated:
+15:32:57: 0 unmanaged textures
+15:32:57: D3D9HardwareBufferManager recreated:
+15:32:57: 0 unmanaged vertex buffers
+15:32:57: 0 unmanaged index buffers
+15:32:57: !!! Direct3D Device successfully restored.
Modified: trunk/python-ogre/scripts/UpdateDLLs.bat
===================================================================
--- trunk/python-ogre/scripts/UpdateDLLs.bat 2008-06-23 06:26:56 UTC (rev 604)
+++ trunk/python-ogre/scripts/UpdateDLLs.bat 2008-06-23 08:07:20 UTC (rev 605)
@@ -5,19 +5,20 @@
setlocal
set root=c:\development
set package=..\packages_2.5\ogre
-set ogre=%root%\ogrenew\samples\common\bin\release
-set cegui=%root%\cegui-0.5.0\bin
+set ogre=%root%\ogre\samples\common\bin\release
+set cegui=%root%\cegui-0.6.0\bin
set quick=%root%\quickgui\bin
set opcode=%root%\OpCode\Release
set nxogre=%root%\NxOgre\NxOgre\lib
set newton=%root%\NewtonSDK\sdk\dll
set ogreode=%root%\ogreaddons\ogreode
-set physx="c:\program files\AGEIA Technologies\SDK\v2.7.3\bin\win32"
+set physx="c:\program files\NVIDIA Corporation\NVIDIA PhysX SDK\v2.8.1\bin\win32"
set theora=%root%\ogreaddons\videoplugin\TheoraVideo\bin\Release
set ffmpeg=%root%\ffmpeg
-set navi=%root%\navi\Dependencies\win32\llmozlib\runtime\Release
-set boost=%root%\boost\bin.v2\libs\python2.5\build\msvc-8.0\release\threading-multi
-set particleuniverse=%root%\ogrenew\plugins\particleuniverse\bin\release
+set naviextra=%root%\navi\Dependencies\win32\astral\runtime\Release
+set navi=%root%\navi\lib
+set boost=%root%\boost-trunk\bin.v2\libs\python\build\msvc-9.0express\release\threading-multi
+set particleuniverse=%root%\ogre\plugins\particleuniverse\bin\release
set ogreal=%root%\OgreAL\lib\Release
set freealut=%root%\FreeAlut\lib
@@ -29,7 +30,7 @@
copy /y %ogre%\ogremain.dll %package%\renderer\OGRE
copy /y %ogre%\cg.dll %package%\renderer\OGRE
-copy /y %boost%\boost_python-vc80-mt-1_35.dll %package%\renderer\OGRE
+copy /y %boost%\boost_python-vc90-mt-1_35.dll %package%\renderer\OGRE
copy /y %ogre%\render*.dll ..\plugins
copy /y %ogre%\plug*.dll ..\plugins
@@ -40,10 +41,10 @@
rem Physics
copy /y %ogre%\ReferenceAppLayer.dll %package%\physics\OgreRefApp
-copy /y %opcode%\opcode.dll %package%\physics\OpCode
+REM copy /y %opcode%\opcode.dll %package%\physics\OpCode
copy /y %nxogre%\nxogre.dll %package%\physics\NxOgre
copy /y %newton%\newton.dll %package%\physics\OgreNewt
-copy /y %boost%\boost_python-vc80-mt-1_35.dll %package%\physics\ode
+copy /y %boost%\boost_python-vc90-mt-1_35.dll %package%\physics\ode
rem OgreODE
copy /y %ogreode%\lib\Release\OgreOde_Core.dll %package%\physics\OgreOde
@@ -68,7 +69,7 @@
copy /y %ogre%\OgreGUIRenderer.dll %package%\gui\CEGUI
rem QuickGUI
-copy /y %quick%\QuickGUI.dll %package%\gui\QuickGui
+REM copy /y %quick%\QuickGUI.dll %package%\gui\QuickGui
rem OgreAL
copy /y %ogreal%\OgreAL.dll %package%\sound\OgreAL
@@ -76,7 +77,7 @@
copy /y %vorbis%\VorbisFile_Dynamic_Release\vorbisfile.dll %package%\sound\OgreAL
copy /y %vorbis%\Vorbis_Dynamic_Release\vorbis.dll %package%\sound\OgreAL
copy /y %ogg%\ogg.dll %package%\sound\OgreAL
-copy /y %freealut%\alut.dll %package%\sound\OgreAL
+REM copy /y %freealut%\alut.dll %package%\sound\OgreAL
copy /y %openal%\OpenAL32.dll %package%\sound\OgreAL
copy /y %openal%\wrap_oal.dll %package%\sound\OgreAL
@@ -84,4 +85,4 @@
copy /y %navi%\*.dll %package%\gui\navi
rem plib
-copy /y %boost%\boost_python-vc80-mt-1_35.dll %package%\addons\plib
\ No newline at end of file
+copy /y %boost%\boost_python-vc90-mt-1_35.dll %package%\addons\plib
\ No newline at end of file
Modified: trunk/python-ogre/scripts/build_html.bat
===================================================================
--- trunk/python-ogre/scripts/build_html.bat 2008-06-23 06:26:56 UTC (rev 604)
+++ trunk/python-ogre/scripts/build_html.bat 2008-06-23 08:07:20 UTC (rev 605)
@@ -16,7 +16,7 @@
echo run the microsfot htmlhtml studio and compile the chm
rem
rem https://frogpie.svn.sourceforge.net/svnroot/frogpie/trunk/sandbox/chm (chm generator)
-rem http://msdn.microsoft.com/library/en-us/htmlhelp/html/hwMicrosoftHTMLHelpDownloads.asp
+rem http://www.microsoft.com/downloads/details.aspx?FamilyID=00535334-c8a6-452f-9aa0-d597d16580cc&DisplayLang=en
rem https://svn.sourceforge.net/svnroot/epydoc/trunk/epydoc
rem Checkout a new gen_epydoc.py in the patch directory if you have issues
Modified: trunk/python-ogre/scripts/compilesource.bat
===================================================================
--- trunk/python-ogre/scripts/compilesource.bat 2008-06-23 06:26:56 UTC (rev 604)
+++ trunk/python-ogre/scripts/compilesource.bat 2008-06-23 08:07:20 UTC (rev 605)
@@ -1,9 +1,9 @@
setlocal
pushd
-set _VCBUILD="c:\\Program Files\\Microsoft Visual Studio 8\\vc\\vcpackages\\vcbuild.exe"
+set _VCBUILD="c:\\Program Files\\Microsoft Visual Studio 9.0\\vc\\vcpackages\\vcbuild.exe"
set _ROOT=c:\\development
call vcvars32
-cd %_ROOT%\\ogrenew
+cd %_ROOT%\\ogre
%_VCBUILD% /useenv Ogre_vc8.sln "Release|Win32"
rem cd %_ROOT%\\NxOgre\\NxOgre
rem %_VCBUILD% /useenv NxOgre.VC8.Windows.sln "Release|Win32"
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