In this latest release we've switched to a 3rd-person perspective and point-and-click interface. The game looks and feels more like a RPG. After 3 years this is the first time the game actually seems like a game.
We're currently mounting a push to create more gameplay and game content, and we need modelers and animators to help us populate the game with characters, equipment and interesting environments.
The Cal3D animation is working out really well, although we're having a bit of trouble synchronizing actions. Still, it's been easy to add new animations so it evens out.
Look for the next major release around the beginning of December.
Darryl Long
Project Manager