Pytherworld Pytherworld repository
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Welcome to Pytherworld! Getting started (using Otherworld images) 1) Unzip the game wherever you like (and have write permissions...) 2) Download the Otherworld image pack and extract it into your Pytherworld folder https://mega.co.nz/#!CElDmKIK!ZVOYR3kCpi7nOts0j9utI2GhDlZyr33h2GmsWriPCPs 3) Launch the game via Pytherworld.exe 4) If anything goes wrong, delete the Pytherworld/cache folder and repeat step 3). 5) If the game launches, but you can't see any pictures anywhere, repeat step 4). Alternate method 1 1) Unzip the game wherever you like (and have write permissions...) 2) Copy your otherworld directory (the one that contains Otherworld.swf or Otherworld.exe) into Pytherworld/res Missing steps 3-5: see above Alternate method 2 (does not require you to copy Otherworld) Missing steps: see above 2) Open a commandline and navigate to the extracted folder. 3) Launch the game using a command similar to this: [code] ./Pytherworld.exe --owdir ..\otherworldsvn\otherworld [/code] You'll have to adapt the path to point to your copy of Otherworld 6) For information on other command line arguments, launch the game like this: [code] ./Pytherworld.exe --help [/code] Moddability I'd like to draw your attention to the Pytherworld/scripts folder. There you can change ingame classes and jobs without having to recompile the game. You get the full power of a scripting language and nearly the convenience of XML-based data :-) For more information and help, please visit the forums on otherworldgame.net