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File Date Author Commit
 dispatch 2013-09-20 rudistoned rudistoned [6cab9a] Commit of Pytherworld 0.4.0
 pytherworld 2013-11-23 rudistoned rudistoned [86e12f] Fixed typo in special method name. Great catch ...
 tests 2013-09-20 rudistoned rudistoned [6cab9a] Commit of Pytherworld 0.4.0
 .hgignore 2013-09-26 rudistoned rudistoned [0a3452] Added tasks and texts from andrewus
 .hgtags 2013-09-24 rudistoned rudistoned [c99dca] Added tag 0.4.0 for changeset 6cab9a867937
 buildforms.bat 2013-09-20 rudistoned rudistoned [6cab9a] Commit of Pytherworld 0.4.0
 buildlinux.sh 2013-10-05 rudistoned rudistoned [9da592] Update readme and linux buildscript
 buildtranslations.sh 2013-09-20 rudistoned rudistoned [6cab9a] Commit of Pytherworld 0.4.0
 buildwindows.bat 2013-09-26 rudistoned rudistoned [b3be28] Improved french translation, fixed bug in build...
 createprojectfile.py 2013-09-20 rudistoned rudistoned [6cab9a] Commit of Pytherworld 0.4.0
 editspec.py 2013-09-20 rudistoned rudistoned [6cab9a] Commit of Pytherworld 0.4.0
 lang_english.qm 2013-09-20 rudistoned rudistoned [6cab9a] Commit of Pytherworld 0.4.0
 lang_english.ts 2013-09-20 rudistoned rudistoned [6cab9a] Commit of Pytherworld 0.4.0
 lang_french.qm 2013-09-26 rudistoned rudistoned [b3be28] Improved french translation, fixed bug in build...
 lang_french.ts 2013-09-26 rudistoned rudistoned [b3be28] Improved french translation, fixed bug in build...
 launch.bat 2013-09-20 rudistoned rudistoned [6cab9a] Commit of Pytherworld 0.4.0
 readme.txt 2013-10-05 rudistoned rudistoned [9da592] Update readme and linux buildscript

Read Me

Welcome to Pytherworld!


Getting started (using Otherworld images)
1) Unzip the game wherever you like (and have write permissions...)
2) Download the Otherworld image pack and extract it into your Pytherworld folder
https://mega.co.nz/#!CElDmKIK!ZVOYR3kCpi7nOts0j9utI2GhDlZyr33h2GmsWriPCPs
3) Launch the game via Pytherworld.exe
4) If anything goes wrong, delete the Pytherworld/cache folder and repeat step 3).
5) If the game launches, but you can't see any pictures anywhere, repeat step 4).

Alternate method 1
1) Unzip the game wherever you like (and have write permissions...)
2) Copy your otherworld directory (the one that contains Otherworld.swf or Otherworld.exe) into Pytherworld/res
Missing steps 3-5: see above

Alternate method 2 (does not require you to copy Otherworld)
Missing steps: see above
2) Open a commandline and navigate to the extracted folder.
3) Launch the game using a command similar to this:
[code]
./Pytherworld.exe --owdir ..\otherworldsvn\otherworld
[/code]
You'll have to adapt the path to point to your copy of Otherworld
6) For information on other command line arguments, launch the game like this:
[code]
./Pytherworld.exe --help
[/code]


Moddability
I'd like to draw your attention to the Pytherworld/scripts folder. There you can change ingame classes and jobs without having to recompile the game. You get the full power of a scripting language and nearly the convenience of XML-based data :-)


For more information and help, please visit the forums on otherworldgame.net

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