From: David C. <D. C. <si...@te...> - 2000-07-04 19:12:12
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Here's a little update as to where pySDL stands relative to the software it depends on: Library Supported Current ----------------------------------------------------------- SDL 1.1.2 1.1.3 SDL_image 1.0.8 1.0.9 SDL_mixer 1.0.5 1.0.6 SDL_ttf 1.0.1 1.2.1 SDL - I think the big change is re-sizable window support - we need to implement a SDL_RESIZABLE constant and SDL_VIDEORESIZE events. There are new bitmask joystick hat constants for the event subsystem, and support for YUV video overlay and asynchronous blitting. SDL_image - Mark kindly implemented TIFF file format loading, and it seems to work great. Version 1.0.9 added TGA format loading, which will be pretty nice, since it supports RLE encoding for extra file size reductions. SDL_mixer - SDL now supports the very exciting Ogg Vorbis compression format, a free alternative to mp3. SDL_ttf - Many functions have been added, the most important of which is alpha blended dithering. Speed and memory usage have also improved. SMPEG - Will now build on win32 and beOS. As far as I can tell, the latest versions don't break anything; I'm currently using the most recent versions of everything ok. My documentation is currently on the back burner as I write my game and play Diablo II, but I'll get back to it when 0.0.7 is released :) -- David Clark si...@te... Preliminary pySDL Documentation: http://www3.telus.net/futility/futility/docs/pysdl/index.html |