We feel that the game system is mature (at least seemingly working) enough to be released, so that we can at least pat ourselves in the back, say that it works, and move on to fixing the (few) bugs we know are still there.
The game will install under Win32, or can be run from sources on any system with Python 2.5 and PyQt4. We shall release a Mac OS X version soon-ish.
The main goal of the game is to move thingies around 'till other thingies look happy. Roughly. Check the README.txt file (and soon, the website) for complete instructions.... read more
We reached the hundredth revision today !
I know it is not such a thrilling piece of news, but well, considering that work really started less than a month ago, that we are only two developpers and that we didn't have so much time to work on the project during our holidays, I consider that it shows that work is going on fairly well.
So, to celebrate this hundredth revision, I officially anounce that a first pre-alpha demo version of the game will be released pretty soon (as soon as someone takes the time to write some levels for the game) :D... read more
Work has more or less officially started on the project, with myself implementing the base mechanisms and Kefen working on the graphical aspects of the project.