Answering my own question, from the command line in the Python22 directory,
it worked fine. So I think it was a problem of GUI conflict.
----- Original Message -----
From: "David vun Kannon" <dvu...@ho...>
To: <pyo...@li...>
Sent: Wednesday, August 27, 2003 2:59 PM
Subject: [PyOpenGL-Users] newbie install question: PyOpenGL confused by 2.2
and 2.3?
> Hi,
> I've tried to follow the instructions on
> http://pyopengl.sourceforge.net/documentation/installation.html
> to install PyOpenGL on my Win XP system. I first D/L'ed GLUT 3.7.6 and
> updated my NVIDIA driver, just in case! I can see a prebuilt .exe (smooth)
> so I know that everything is OK outside the Python world.
>
> However, running the GLUT example molehill.py doesn't quite work. Double
> clicking the .py file gets me the "OpenGL.GL module doesn't exist" error
> that means (to me) that I'm running the IDE from the Python 2.3 directory.
> Choosing Pythonwin from the 2.2 directory and opening/running molehill.py
> gets me a blank window, titled molehill. Is my problem that I shouldn't
try
> to launch a PyOpenGL app from inside a Python GUI? Or is 2.3 still getting
> in the way at some other level?
>
> My ultimate interest in PyOpenGL is to write an OpenGL accelerator script
> for the app Poser, from Curious Labs. Poser renders in software, slowly.
> Poser has an embedded Python 2.2 interpreter. Poser can export Wavefront
OBJ
> files, so I hope to take the OBJ file, parse it with glm, render, and
> ReadPixels back into Poser. Looking beyond my immediate problems, I notice
> that Poser creates polygons other than triangles. Will I have to
triangulate
> everything before I can use glm?
>
> Thanks for your advice,
> David vun Kannon
>
>
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