Feature Requests item #457330, was opened at 2001-08-31 10:51
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Category: None
Group: v2.1
Status: Closed
Resolution: Accepted
Priority: 4
Submitted By: Mike C. Fletcher (mcfletch)
Assigned to: Mike C. Fletcher (mcfletch)
Summary: Quaternion SLERP
Initial Comment:
Would be nice to have a Quaternion SLERP function such
that firstQuat.SLERP( secondQuat, fraction) would
return the appropriate Quaternion representing the
fractional rotation between the two Quaternions.
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>Comment By: Mike C. Fletcher (mcfletch)
Date: 2002-01-15 19:08
Message:
Logged In: YES
user_id=34901
Implemented in OpenGLContext/quaternion.py as method
Quaternion.slerp(other, fraction, minimalStep) from code in
Gamasutra article.
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Comment By: Mike C. Fletcher (mcfletch)
Date: 2002-01-15 19:07
Message:
Logged In: YES
user_id=34901
Implemented in OpenGLContext/quaternion.py as method
Quaternion.slerp(other, fraction, minimalStep) from code in
Gamasutra article.
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Comment By: Mike C. Fletcher (mcfletch)
Date: 2002-01-15 19:06
Message:
Logged In: YES
user_id=34901
Implemented in OpenGLContext/quaternion.py as method
Quaternion.slerp(other, fraction, minimalStep) from code in
Gamasutra article.
----------------------------------------------------------------------
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http://sourceforge.net/tracker/?func=detail&atid=355988&aid=457330&group_id=5988
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