Thx, for replay!
I'll try to play with bazar pyopengl branch.
BTW I have opengl 4.1 hwd (amd 5730M), and a bit of time (after
25.06.2011) so I think i can help in testing
and/or development (under Lin and Win).
>From: Mike C. Fletcher <mcfletch@vr...> - 2011-05-14 17:16
>On 11-05-13 05:13 AM, Przemysław Lib wrote:
>> Can I get OpenGL 4 (core profile) with PyOpenGL? (can live with
>> manually loading needed extensions one by one, but need to know if
>> they all are in PyOpenGL)
>I believe that current bzr head has all of the current extensions, they
>are auto-generated from the extension registry header files, however,
>nothing has been tested above OpenGL 3.x, as I don't have any 4.x
>hardware available on which to test/debug/develop. I also don't have a
>*lot* of 3.x code to run to test that behaviour is as expected, most of
>my test code was written back in the 1.x and 2.x days.
>> What is state of PyOpenGL development? Main site claim compatibility
>> only with OGL 3.2.
>PyOpenGL is still being developed, but it is one of a dozen of Open
>Source projects I work on in my spare time, I figure it gets about 1-2
>half-days/month. My current hardware has a 3.3 context, so I should,
>when I get the time, be able to get robust support up to 3.3 level.
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