It turns out these are actually available at runtime; my IDE (pydev
under eclipse) was complaining about their not being available during
static code analysis, but apparently they pop into existence at
runtime. I solved the complaining-IDE problem by using the fully
qualified name for the constant: OpenGL.GLUT.GLUT_BITMAP_HELVETICA_10.
On Sat, Feb 13, 2010 at 12:47, Craig Berry <cd...@gm...> wrote:
> I'm trying to use glutBitmapCharacter. All the examples show font
> constants like GLUT_BITMAP_HELVETICA_10 being available from
> OpenGL.GLUT, but when I try to use these I get a symbol-not-found
> compile error. Am I missing something?
>
> --
> Craig Berry - http://www.cine.net/~cberry/
> "Lots of things in the universe don’t solve any problems, and
> nevertheless exist." -- Sean Carroll
>
--
Craig Berry - http://www.cine.net/~cberry/
"Lots of things in the universe don’t solve any problems, and
nevertheless exist." -- Sean Carroll
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