I wrote a python library ( (with minimal C extensions) that implements
svg rendering using opengl, and it's designed with interaction as a main
goal. It's a bit rough, but if somebody wants to try it, feel free to
do so (bazaar-style):
(btw, it's LGPL'ed.)
don't hesitate to give me comments, and report problems, especially
I developped it under macosx, but this time I did my best to make it
compile under linux...
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