If you can export to OBJ, I have a basic loader/renderer that I wrote
as an example for my students. OBJ isn't the best format for optimized
rendering, of course, but it's simple and many programs can export it.
The code is available at
http://resumbrae.com/ub/dms423_f04/20/OBJFile.py
http://resumbrae.com/ub/dms423_f04/20/Texture2D.py
On Wed, 18 May 2005, Simon Wittber wrote:
> Hi Chaps,
>
> I'm building a simple game, and need some way to get models from my
> designer team mate and display them in OpenGL, preferably using a
> display list.
>
> I've looked at a bunch of libraries from vrplumber.com, but none of
> the 3ds loader modules seem to work with the latest
> Numeric/Python/PyOpenGL combination.
>
> What do people on this list generally use for loading and displaying models?
>
> Sw.
--
Dave Pape Assistant Professor
http://resumbrae.com/ Media Study, University at Buffalo
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