On 11-11-04 06:34 PM, Leon W. wrote:
> Hi to all,
> I hope the developer of PyOpenGL read this and answer me.
>
> I want to know if PyOpenGL is developed at the moment.
> Or if the developing stopped.
PyOpenGL is being developed, but fairly slowly, as the developer (me)
doesn't tend to get much time to work on it, nor do I have any code that
actually uses it for anything particularly important (neither
open-source projects nor any paying customers). bzr head *should*
theoretically support up to OpenGL 4.2, but I have no test code for
anything above about 2.x functionality, so everything beyond that is
pretty much mechanically generated wrappers, and people actually trying
to use e.g. core-only contexts are likely to run into rough spots where
the mechanical wrapping needs to be smoothed out.
HTH,
Mike
--
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Mike C. Fletcher
Designer, VR Plumber, Coder
http://www.vrplumber.com
http://blog.vrplumber.com
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