Hi PyOpenGL folks,
I'm new here. I've previously used OpenGL bindings in Ruby but I've
recently become a Python convert.
Loving the implementation so far. Great stuff. Thanks for all the hard work.
Just an FYI, shortly after your release 3.0.1, Numpy released a new
1.4.? version which is now the default download from there.
If you just follow the instructions on the PyOpenGL installation web
page (doing Windows install), and choose to include the
pyOpenGL-accelerate, pyOpenGL will not work and will fail with
mysterious errors.
I took a flying guess, looking at your release datte and the Numpy
release dates that would most likely have coincided with your
development and decided to revert to Numpy 1.3.
It worked and all is well.
It might be good for the project if someone were to update the
installation web page so other people don't have to do the same guess work.
Here's another odd thing I've noticed now I've ported an old ruby/OpenGL
test program of mine.
On the glutMouseFunc(mouse) function callback, there are constants for
GLUT_LEFT_BUTTON (0), GLUT_MIDDLE_BUTTON (1) and GLUT_RIGHT_BUTTON (2),
but nothing for mouse wheel backwards (3) and forward (4).
These values are passed through on this function when you roll the mouse
wheel, but there does not appear to be any constants for them.
...AndrewD...
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