Hello,
I've been using opengl with c++ for quite a while now and as my interest
went to python recently I must say that pyopengl is a lifesaver, thanks
for the great job!
I am however confronted with a small error that annoys me...
whenever I try to put lights on my scenes (using glLightModelfv for
instance), I get an import error, which should not occurs imoo... The
errors talks about Numeric which is not present in my system, of course
it isn't! I have numpy, not Numeric which is long dead...
here is the error:
INFO 2009-03-11 13:51:43,546 Unable to load registered array
format handle
r numeric:
Traceback (most recent call last):
File
"c:\python26\lib\site-packages\pyopengl-3.0.0c1-py2.6.egg\OpenGL\arrays\f
ormathandler.py", line 74, in loadPlugin
plugin_class = entrypoint.load()
File
"c:\python26\lib\site-packages\pyopengl-3.0.0c1-py2.6.egg\OpenGL\plugins.
py", line 14, in load
return importByName( self.import_path )
File
"c:\python26\lib\site-packages\pyopengl-3.0.0c1-py2.6.egg\OpenGL\plugins.
py", line 28, in importByName
module = __import__( ".".join(moduleName), {}, {}, moduleName)
File
"c:\python26\lib\site-packages\pyopengl-3.0.0c1-py2.6.egg\OpenGL\arrays\n
umeric.py", line 15, in <module>
raise ImportError( """No Numeric module present: %s"""%(err))
ImportError: No Numeric module present: No module named Numeric
Any ideas of where does this comes from?
Thanks a lot.
br
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