Thread: [PyOpenGL-Users] weird flickering with textured shapes
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From: altern <en...@al...> - 2005-05-09 11:00:47
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hi i am doing 2D with opengl, i have this flickering when a textured shape is drawn on same z position as another shape (textured or not). This doesnt happen with normal shapes. I thought that the one being drawn the last would go on top and no flickering should happen. maybe i am skiping some setting related to texture drawing? thanks -- enrike |
From: Andrew S. <str...@as...> - 2005-05-09 15:26:02
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read about "polygon offset", e.g. http://www.opengl.org/resources/faq/technical/polygonoffset.htm On May 9, 2005, at 3:40 AM, altern wrote: > hi > > i am doing 2D with opengl, i have this flickering when a textured > shape is drawn on same z position as another shape (textured or not). > This doesnt happen with normal shapes. > I thought that the one being drawn the last would go on top and no > flickering should happen. > > maybe i am skiping some setting related to texture drawing? > > thanks > > -- > enrike > > > > ------------------------------------------------------- > This SF.Net email is sponsored by: NEC IT Guy Games. > Get your fingers limbered up and give it your best shot. 4 great > events, 4 > opportunities to win big! Highest score wins.NEC IT Guy Games. Play to > win an NEC 61 plasma display. Visit http://www.necitguy.com/?r=20 > _______________________________________________ > PyOpenGL Homepage > http://pyopengl.sourceforge.net > _______________________________________________ > PyOpenGL-Users mailing list > PyO...@li... > https://lists.sourceforge.net/lists/listinfo/pyopengl-users |