Hi everybody,
I try to get picking to work in my little pythonic 3D viewer. Can
somebody point me to a working example using generic OpenGL calls. I
looked at some but they are based on togl and the real picking is buried
somewhere. I would like to use the OpenGL name stack.
Any help appreciated.
Lothar
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Lothar Birk -- School of Naval Architecture and Marine Engineering
Associate Professor, phone (504) 280 6183, fax (504) 280 5542
College of Engineering, University of New Orleans
2000 Lakeshore Dr., New Orleans, LA 70148, USA
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