PyOpenGL Release 2.0.1.04 is now available from the PyOpenGL web site.
This is the first beta in the 2.0.1 bug-fix release series. Most of the
bug fixes focus on the build system, though there have been a number of
memory leaks and operational errors fixed as well. Users of the library
are encouraged to download and attempt to build the source archive on
their platform for testing, to ensure that the library is functional on
that platform before the final 2.0.1 release. There will likely be at
least one more beta release in this series, to incorporate feedback
collected during the first beta.
For most platforms, we would like the build process to consist of
installing dependencies, then running:
python setup.py install
with it being acceptable, but not desirable, to have to alter the
platform's .cfg file, in the case of platforms where there is no
standard system layout available. If the process is more involved for
your platform, please send a message to
pyo...@li... describing the process required for
your platform, and any suggestions for how to make the process for
streamlined for your platform.
We are also wanting to provide binary releases for most platforms. If
you are interested in acting as a binary-release packager for a
platform, please let us know. In particular, we are without packagers
for Mac OS-X, the proprietary Unix variants, and BSD-Unix. Packagers
for particular Linux distributions would also be welcome.
Where to get the release:
http://pyopengl.sourceforge.net/
Enjoy yourselves,
Mike
_______________________________________
Mike C. Fletcher
Designer, VR Plumber, Coder
http://members.rogers.com/mcfletch/
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