Thread: [PyOpenGL-Users] glDeleteTextures crash?
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mcfletch
From: <fl...@go...> - 2004-01-10 22:30:55
Attachments:
thin_test.py
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I was writing somethign to manage textures, and when trying to free up some unused textures, it seems to cause a crash. I've attatched a shortened file that makes it crash. (requires pyopengl and pygame) |
From: Mike C. F. <mcf...@ro...> - 2004-01-11 06:32:42
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Proper place for this discussion is probably on the project's bug-tracker, so that the bug and history are managed properly and it doesn't fall through the cracks. Anyway, I just tried the file on Win2K w/ PyOpenGL 2.0.1.07 on Python 2.2.3 and Numpy 23.1 and was unable to provoke a crash of any description. Are you running Linux or something similar? What is the actual crash, a Python traceback, a memory-access failure or a core-dump? What versions of PyOpenGL and Python are you running? Good luck, Mike fl...@go... wrote: >I was writing somethign to manage textures, and when trying to free up some >unused textures, it seems to cause a crash. > >I've attatched a shortened file that makes it crash. >(requires pyopengl and pygame) > > > _______________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://members.rogers.com/mcfletch/ |