thought there might be some people on this list
interested in a cal3d(character animation library)
wrapper I've done.
Check out http://www.py3d.org/ for downloads.
http://cal3d.sf.net for details on cal3d.
Got a mini_viewer like test program written almost
entirely in python. .raw texture loading, and
rendering of models is still done in c++. Loads other
image types with pygame(PIL could be dropped in easily
Still need to clean it up a bit,
- write some docs,
- get doc strings for all the various cal3d
- move some of the functions in the test program into
a seperate module.
Bug reports/patches greatly accepted.
But for the next couple of weeks or so I'm going to be
making a small game, and won't be touching it much.
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