If an error occurs in the display function my python opengl demos python
doesn't halt and give me an error, instead it gives me an error but
calls the display function again and again and again.
If you have glPushMatrix():es in your code this means you will get a
xterm full of "stack overflow" errors instead of the actual error that
is causing the problem.
So how can i make python halt immidiatly when there has been an error in
any of the callbacks?
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