From: Erik Johnson <ejohnson@fa...> - 2006-03-06 00:20:27
I have written up some documentation that may be helpful to anyone who
is looking to get started using PyOpenGL for 2d games.
I show some examples of some very basic utility functions and objects,
and explain their implementation and provide some examples of their use.
Please take a look if you are interested, and let me know if you have
From: Simon Wittber <simonwittber@gm...> - 2006-03-06 01:04:21
On 3/6/06, Erik Johnson <ejohnson@...> wrote:
> Please take a look if you are interested, and let me know if you have
> any feedback.
This is great. OpenGL is very good for 2D operations, and these small
tutes will do well to get more people looking at OpenGL and Python.
Only error I found is in example1a.py line 13:
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