On maandag, september 16, 2002, at 10:34 , Strato wrote:
> hi,
> I'm trying to write an easily portable train simulation game for linux,
> windows, mac os x and so on. Because my 3d graphics adapter isn't well
> supported under linux (only the 3d part) I decided to do the
> main developing
> under windows. I fetched the pyopengl-2.0.exe from sourceforge
> and installed
> it.
> But when I now type "import PyOpenGL"
> I get an error message "couldn't load"
> "no module named PyOpenGL"
> What did I do wrong?
It probably got installed in the wrong location. Run "python
-vv" (which is very verbose, it not only prints where it
imported modules from, but also where it looked but couldn't
find the module) and do "import PyOpenGL" at the >>> prompt.
--
- Jack Jansen <Jac...@or...>
http://www.cwi.nl/~jack -
- If I can't dance I don't want to be part of your revolution --
Emma Goldman -
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