Hi,
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I'm currently working on implementing a program for Free-Form =
Deformation
using Bezier curves. I *think* I have all of the pieces that I need to =
get
this program functioning, but I'm definitely missing something. =
Basically
everything that is drawn to the screen is done so based on a given input
mesh (say an airfoil). Then, from this airfoil, a bounding box is =
found,
and a list of control points is generated. Then these control points =
are
used to create a Bezier-based lattice. =20
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Now my problem is that I'm not sure when/where to draw the control =
points so
that they are seen as separate entities that still tie in to the Bezier
surface. And, I'm not sure how to go about manipulating these points =
with
my mouse.=20
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BTW, I'm a newbie to both Python and OpenGL. what I've learned in the =
past 6
months, I've taught myself. :0)
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Thanks,
Amy
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