Bugs item #3488693, was opened at 2012-02-17 14:33
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Category: GL
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Nobody/Anonymous (nobody)
Assigned to: Mike C. Fletcher (mcfletch)
Summary: GL_1_1.GL_TEXTURE_DEPTH and COMPONENT_COUNTS
Initial Comment:
When using glGetTexImage to read a 3D texture, this fails because GL_1_1.GL_TEXTURE_DEPTH is missing in OpenGL/GL/images.py, glGetTexImage.
In the same file, the call to images.COMPONENT_COUNTS.update should include
GL_RED_INTEGER,
GL_GREEN_INTEGER,
GL_BLUE_INTEGER,
GL_RG_INTEGER,
GL_RGB_INTEGER,
GL_RGBA_INTEGER,
GL_BGR_INTEGER,
GL_BGRA_INTEGER.
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You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=105988&aid=3488693&group_id=5988
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