Bugs item #464649, was opened at 2001-09-24 17:59
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Category: Context
Group: OpenGLContext v1.0
>Status: Closed
>Resolution: Fixed
Priority: 8
Submitted By: Mike C. Fletcher (mcfletch)
Assigned to: Mike C. Fletcher (mcfletch)
Summary: Logic error in buffer swap w/out visual
Initial Comment:
Buffer is swapped even when there is no visual
rendering pass occuring (such as when only a mouse-
projection render is done). Need to track whether a
visual render has occured and decide whether to swap.
Causes a jitter effect (previous frame swapping in) on
slow machines (or with very complex scenes).
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>Comment By: Mike C. Fletcher (mcfletch)
Date: 2001-09-24 20:05
Message:
Logged In: YES
user_id=34901
This is now fixed in 1.0a2
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http://sourceforge.net/tracker/?func=detail&atid=105988&aid=464649&group_id=5988
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